Farming Simulator 25 mod that flies an automatic camera tour across the entire map so textures, assets and shaders get rendered once — reduces stutter on first visit of an area.
- Download the latest
FS25_MapPreloadFlyover.zipfrom the Releases page (or zip the repo contents yourself). - Drop the zip into
Documents\My Games\FarmingSimulator2025\mods\. - Activate it in the ingame mod list.
Open the ingame console (~ / German layout: ö) and run:
preloadMapShaders [spacing] [height] [speed] [restore]
preloadMapShadersStop
All arguments are optional. Defaults adapt automatically to the map size (1×, 2×, 4× maps).
| Argument | Meaning | Default |
|---|---|---|
| spacing | Distance between flyover lanes (meters) | auto |
| height | Camera altitude above terrain (meters) | auto |
| speed | Flight speed (m/s) | auto |
| restore | Teleport back to start position on end | true |
Examples:
preloadMapShaders
preloadMapShaders 260 180 240 true
- Auto-detects terrain size (works on 1×/2×/4× maps).
- Single boustrophedon sweep across the whole map (no double traversal).
- Live HUD panel with progress, coverage grid, ETA.
- Path hotspots drawn onto the PDA map (press
M) and minimap. - Player position is restored after the run (optional).
- Stop the run any time with
preloadMapShadersStop.
- Multiplayer should work in principle (flyover is client-local), but is untested. Use at your own risk on MP servers.
- Leave your vehicle before starting — the flyover takes over the local player camera.
MIT — see LICENSE.