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Vehicle Noise Synthesizer v1.9f2

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@ATG-Simulator ATG-Simulator released this 13 Jun 15:21
a4d3ca9

What's New?

  • Updated summary comments.
  • Enhanced VehicleNoiseSynthesizer with additional parameters for pitch evaluation, including idle RPM handling.
  • Improved performance by optimizing NativeArray management and dispatch logic in VehicleNoiseSynthesizer.
  • Introduced new filter slew rate parameters for better audio control.
  • Added error handling in OnValidate method to prevent exceptions during edit mode.
  • Fixed inspector bugs for Audio Banks and Exhaust Burble checkmarks
  • Updated README to reflect changes in event-driven effects and integration instructions.

Installation:

  • Requirements: Unity 2021.3 or newer.
  • Dependencies: Install Unity.Mathematics and Unity.Burst packages via the Package Manager (required for the non-WebGL path).
  • Import: import the UnityPackage into your project.
  • Cleanup (Optional): If you do not use NWH Vehicle Physics 2 or NWH Dynamic Water Physics 2, delete the Scripts/Inputs/NWH-Physics_IntegrationSample folder to avoid compilation errors.

Full Changelog: 1.9f...1.9f2