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1.6.3
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A fresh install is required.
While this version supports 17.4, WE STRONGLY Recommend you stay on 17.3 At This Time
Crewmate Role Bugfixes:
Officer now sees Prosecutor as a valid killer.
Monarch is no longer immune to basic interactions when they have a shield.
Cleric Barrier duration is no longer tied to its cooldown.
Warden no longer resets cooldowns to one second.
Engineer and Plumber interact with vents in a more optimized fashion. (PR #190 by @TheDavSmasher )
Plumber barricades prevent all venters from entering properly. (PR #192 by @TheDavSmasher )
Sentry Cameras are no longer placed below the map.
Neutral Role Bugfixes:
Arsonist douse count is no longer more than intended.
Executioner can no longer torment when their target becomes evil.
Impostor Role Bugfixes:
Shapeshifter now inherits fake shields on players, like how Morphling / Glitch do.
Parasite and Puppeteer can interact with Ladders, Platforms, and Ziplines properly. (PR #176 by @DrFreezyYT )
Pet Button no longer interferes with forced player map interactions.
Other Bugfixes:
Pets tab now says "Pets" rather than "Hats."
Directly clicking on security utilities like Admin is no longer possible if task requirements aren't met.
End Game Timer is no longer broken.
Changes:
Miner now places Polus vents and has an animation paired with it.
By default, Sonar now uses Heartbeats instead of arrows to keep track of players.
Haunter now marks players with a dark red name when they are revealed.
Improvements:
Glitch, Morphling, and Swooper now have better vent settings.
UI changes are far more optimized now.
Destroyed animations are now cleared from memory properly.
Additions:
TOU Mira: Legacy is now a part of the main mod.
Role Name placement is now configurable in terms of size and position.
Added configurable mod stamp placement.
Added "TV Show" style for Skeld visuals.
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