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Abhinav-0311/README.md

Hi, I'm Abhinav Jain

Final-year B.Tech CSE (Gaming Technology) student at VIT Bhopal, building AI-backed software systems, game development tools, and interactive gameplay prototypes.

My current focus is at the intersection of:

  • AI engineering and RAG applications
  • Backend systems and developer tools
  • Unity / Unreal game development
  • AI-assisted game design workflows
  • Production-oriented full-stack products

Portfolio: https://abhinav-0311.vercel.app/

Current Positioning

I build practical systems that connect software engineering with interactive experiences. My strongest current work is around AI-powered game tooling, repository analysis, RAG pipelines, developer dashboards, and gameplay systems.

Tech Stack

AI / LLM Systems: RAG Embeddings Vector Search ChromaDB LLM APIs Structured Output Prompt Workflows

Backend / Data: FastAPI Node.js Express.js REST APIs PostgreSQL SQLAlchemy Prisma MySQL

Frontend: Next.js React TypeScript Tailwind CSS Dashboard UI

Game Development: Unity Unreal Engine Blueprints C# C++ Gameplay Systems Level Design NPC Dialogue Quest Systems

Tools: Docker Docker Compose Git GitHub API Postman Firebase pytest Vitest

Featured Projects

GameMind - AI-Powered Game Development Dashboard

AI narrative engine and developer dashboard for game studios and indie developers.

Tech: FastAPI Next.js PostgreSQL ChromaDB LLM APIs Docker RAG

  • Built a game development workspace for lore ingestion, semantic search, NPC profile management, dialogue debugging, world knowledge graphs, episodic memory, progressive hints, and telemetry.
  • Implemented RAG over TXT/MD/PDF lore sources using embeddings, vector search, and ChromaDB.
  • Designed backend models for documents, NPCs, quests, memories, relationships, conversations, and telemetry.
  • Added Dockerized services, mock LLM fallback, migration handling, and backend verification with 97 passing tests.

Repository: https://github.com/Abhinav-0311/GameMind

Vibe - AI App Launch Readiness Auditor

Developer tool that audits AI-built apps and identifies production-readiness gaps.

Tech: Next.js TypeScript Prisma PostgreSQL GitHub API OpenAI Docker

  • Built a scanner for GitHub repositories, ZIP uploads, and local projects.
  • Detects gaps across security, tests, environment files, APIs, deployment, observability, and AI workspace rules.
  • Generates deterministic readiness scores, evidence-backed findings, Markdown reports, implementation plans, and GitHub issue/branch/PR handoffs.
  • Includes PostgreSQL persistence, health checks, GitHub OAuth flow, structured AI report enhancement, and architecture stress-test reporting.

Repository: https://github.com/Abhinav-0311/Vibe

Enora - 3D First-Person Puzzle Game

Unity-based first-person puzzle prototype focused on gameplay clarity, interaction flow, and level progression.

Tech: Unity C# Game Design Puzzle Mechanics UI

  • Led game design and development for a 3D first-person puzzle prototype.
  • Created puzzle mechanics, level design, interaction flow, and player-facing UI.
  • Iterated on challenge pacing, player guidance, and the connection between mechanics and level structure.

Repository: https://github.com/Abhinav-0311/ProjectEnora

Janadesh - Secure College Voting Platform

Full-stack voting platform for web and Android with authentication, election workflows, and blockchain-backed validation.

Tech: React TypeScript Node.js Express.js PostgreSQL Solidity Capacitor

  • Built voting workflows with OTP authentication, candidate management, election lifecycle handling, and vote submission.
  • Implemented backend persistence and audit-friendly voting flows.
  • Added smart-contract validation for election lifecycle and double-vote prevention rules.

Repository: https://github.com/Abhinav-0311/Janadesh

Experience

Unity Programmer Intern - DeepSim
July 2025 - December 2025

  • Developed Unity gameplay logic, UI flows, Android game features, and interaction systems.
  • Collaborated on game mechanics, player-experience improvements, and practical Unity development workflows.

Current Goals

  • Build stronger AI/backend systems around RAG, agents, evaluation, and deployment.
  • Strengthen DSA and CS fundamentals for software engineering interviews.
  • Polish GameMind and Vibe as portfolio-grade AI engineering projects.
  • Keep building game-tech projects that connect Unity/Unreal with AI systems.

Connect

Pinned Loading

  1. Vibe Vibe Public

    A launch-readiness auditor that helps builders turn working apps into production-ready products.

    TypeScript

  2. Janadesh Janadesh Public

    Janadesh is a full-stack secure college voting platform, demo-ready with web + Android support, PostgreSQL persistence, OTP auth, and blockchain rule-validation tests.

    TypeScript

  3. ProjectEnora ProjectEnora Public

    ENORA is a 3D first-person puzzle game built in Unity. Players explore a symbolic dungeon, solve riddle-based puzzles, and face moral challenges tied to the seven deadly sins. Features include cust…

    C#

  4. GameMind GameMind Public

    GameMind is an AI-powered game design co-pilot and Unity runtime assistant that turns uploaded GDDs and lore documents into structured NPCs, quests, narrative direction, memory rules, and Unity-rea…

    Python