Emulator pane: Refresh emulator button centered with the icons when they wrap
Emulator tool icons wrap below Refresh emulator, light search text in Dark Mode, resize handle colors
Hotkeys page, and hotkeys added to the pages of the tools that have them
Anchors on the items the startup tips link to
Show the app's icons next to their descriptions on the other wiki pages (icons above, text below)
Revert "External links on every wiki page are HTML links that ask for a new tab" This reverts commit ec9ae1704727eab5575ffaf02af1397e2c340662.
Updated Emulator (markdown)
External links on every wiki page are HTML links that ask for a new tab
Say both emulators play Keypad Controllers on either port
Write the keyboard mapping section of the Emulator page as bullet points
Give keyboard mapping and emulator settings their own sections on the Emulator page
Document the Emulator Settings button, the two emulators and the full screen button on the Emulator page
Document title screen names for shared variables in the debug info and the sprite positions after the title screen
Document the Animate title screen graphic and animation finishes blocks, Play animation once, frame copy and reorder, keeping colors on import, shared title data, Player visibility, data table size, Switch just switched on and the emulator debug info
Document Save ROM as .bin or .a26 with the project name, and background renumbering on reorder
Wiki: screenshot button, Music tab Pattern Editor setting and playback across tabs, Dark Mode chip colors
Document Soft Colors rename, 64k ROM size, moved auto-increment toggle, sound bank picker, and instrument filtering
Update Emulator/Home wiki pages for the gopher2600-wasm preview and keyboard mapping Replaces Javatari references with gopher2600, documents the app's own front-panel switch buttons (no built-in console graphic), and adds the new keyboard mapping dialog.
Document combined Player/Missile blocks; scrub "own" from prose - Sprites.md/Actions.md: explain the new combined Player 0/1 and Missile 0/1 block types (dropdown + recoloring instead of separate blocks), rewrite the Bounce description for its Combat-style adaptive reflection, and move the Sprite priority block's entry to the Background section. - Remove overused "own" from every page.