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History / Title

Revisions

  • Width on every wiki image so they size properly on mobile and desktop

    @AbstractPolygon AbstractPolygon committed Oct 14, 2026
  • Hotkeys page, and hotkeys added to the pages of the tools that have them

    @AbstractPolygon AbstractPolygon committed Oct 13, 2026
  • Anchors on the items the startup tips link to

    @AbstractPolygon AbstractPolygon committed Oct 13, 2026
  • Updated Title (markdown)

    @AbstractPolygon AbstractPolygon committed Oct 12, 2026
  • Show the app's icons next to their descriptions on the other wiki pages (icons above, text below)

    @AbstractPolygon AbstractPolygon committed Oct 12, 2026
  • Updated Title (markdown)

    @AbstractPolygon AbstractPolygon committed Oct 12, 2026
  • Updated Title (markdown)

    @AbstractPolygon AbstractPolygon committed Oct 12, 2026
  • Updated Title (markdown)

    @AbstractPolygon AbstractPolygon committed Oct 12, 2026
  • Updated Title (markdown)

    @AbstractPolygon AbstractPolygon committed Oct 12, 2026
  • Updated Title (markdown)

    @AbstractPolygon AbstractPolygon committed Oct 12, 2026
  • Updated Title (markdown)

    @AbstractPolygon AbstractPolygon committed Oct 12, 2026
  • Document the title screen fade block, End title screen anywhere in a stack, import replacing a same-named page, shared title variables and DPC+ title screens

    @AbstractPolygon AbstractPolygon committed Oct 12, 2026
  • Document title screen names for shared variables in the debug info and the sprite positions after the title screen

    @AbstractPolygon AbstractPolygon committed Oct 8, 2026
  • Document the Animate title screen graphic and animation finishes blocks, Play animation once, frame copy and reorder, keeping colors on import, shared title data, Player visibility, data table size, Switch just switched on and the emulator debug info

    @AbstractPolygon AbstractPolygon committed Oct 8, 2026
  • Document the title screen blocks, picture background per frame, automatic playback, Save with a new version and DIM in the emulator

    @AbstractPolygon AbstractPolygon committed Oct 8, 2026
  • Document Sound Banks, title screen scroll blocks, playfield row fade, 12th playfield row, set animation restart, .vcssnd files

    @AbstractPolygon AbstractPolygon committed Oct 6, 2026
  • Document Aseprite import and the new Player animation loop/finished blocks Covers the new Import from Aseprite toolbar button (Sprites/Title), the one-step set-animation-by-name/ID blocks, the animation ID getter, the loop checkbox, and the animation-finished watch block.

    @AbstractPolygon AbstractPolygon committed Oct 2, 2026
  • Replace all remaining 'pixel editor' references with 'pixel grid'/Graphic Editor Toolbar link, matching current terminology

    @AbstractPolygon AbstractPolygon committed Sep 30, 2026
  • Shorten per-tab Graphic Editor Toolbar pointers to a single line

    @AbstractPolygon AbstractPolygon committed Sep 30, 2026
  • Capitalize Graphic Editor Toolbar link text consistently

    @AbstractPolygon AbstractPolygon committed Sep 29, 2026
  • Add Zoom/Grid toggle to the Graphic editor toolbar page; dedupe per-tab bullets that now point there

    @AbstractPolygon AbstractPolygon committed Sep 29, 2026
  • Move the graphic-editor toolbar docs to their own page, linked from Sprites/Background/Title/Score/Home

    @AbstractPolygon AbstractPolygon committed Sep 29, 2026
  • Document the shared graphic-editor toolbar (Move, marquee select, Flip, hotkeys) and bump displayed version to 0.51.5

    @AbstractPolygon AbstractPolygon committed Sep 29, 2026
  • Document Quick colors, Import (card/animation) frames, and the Title tab's Test-in-emulator button

    @AbstractPolygon AbstractPolygon committed Sep 27, 2026
  • Document Title tab animation frames, Player Height getter, and version bump Title graphics now support multiple frames with automatic playback (and scrolling composes with it); Sprites/Actions gained a read-only Height getter alongside the existing Frame getter. Also syncs the shown app version with package.json.

    @AbstractPolygon AbstractPolygon committed Sep 26, 2026
  • Document combined Player/Missile blocks; scrub "own" from prose - Sprites.md/Actions.md: explain the new combined Player 0/1 and Missile 0/1 block types (dropdown + recoloring instead of separate blocks), rewrite the Bounce description for its Combat-style adaptive reflection, and move the Sprite priority block's entry to the Background section. - Remove overused "own" from every page.

    @AbstractPolygon AbstractPolygon committed Sep 17, 2026
  • Rename Player wiki page to Sprites, document missing blocks Reflects the app's Sprite tab rename to Sprites and its shared animation pool across hardware players. Also adds documentation for several blocks across categories that were missing from the wiki.

    @AbstractPolygon AbstractPolygon committed Sep 15, 2026
  • Document Title tab's Player sprites/Score graphic types and the cyclescore/title screen interaction

    @AbstractPolygon AbstractPolygon committed Sep 12, 2026
  • Updated Title (markdown)

    @AbstractPolygon AbstractPolygon committed Sep 12, 2026
  • Add Title tab page and document features added since v0.50.30 - New Title page for the Title Screen Kernel tab (pages, graphics, scrolling) - Actions: add Title category (Draw title screen, Set title screen scroll position) - Text: scroll cursor, row 2 color, Multiline rename, 240-char field, vertical line-scroll blocks - Score: Add score padding option - Background/Player: click-and-drag color painting, Clear resets row colors - Project: cross-origin iframe save/open fallback note

    @AbstractPolygon AbstractPolygon committed Sep 12, 2026