Width on every wiki image so they size properly on mobile and desktop
Hotkeys page, and hotkeys added to the pages of the tools that have them
Anchors on the items the startup tips link to
Show the app's icons next to their descriptions on the other wiki pages (icons above, text below)
Document the title screen fade block, End title screen anywhere in a stack, import replacing a same-named page, shared title variables and DPC+ title screens
Document title screen names for shared variables in the debug info and the sprite positions after the title screen
Document the Animate title screen graphic and animation finishes blocks, Play animation once, frame copy and reorder, keeping colors on import, shared title data, Player visibility, data table size, Switch just switched on and the emulator debug info
Document the title screen blocks, picture background per frame, automatic playback, Save with a new version and DIM in the emulator
Document Sound Banks, title screen scroll blocks, playfield row fade, 12th playfield row, set animation restart, .vcssnd files
Document Aseprite import and the new Player animation loop/finished blocks
Covers the new Import from Aseprite toolbar button (Sprites/Title), the
one-step set-animation-by-name/ID blocks, the animation ID getter, the
loop checkbox, and the animation-finished watch block.
Replace all remaining 'pixel editor' references with 'pixel grid'/Graphic Editor Toolbar link, matching current terminology
Shorten per-tab Graphic Editor Toolbar pointers to a single line
Capitalize Graphic Editor Toolbar link text consistently
Add Zoom/Grid toggle to the Graphic editor toolbar page; dedupe per-tab bullets that now point there
Move the graphic-editor toolbar docs to their own page, linked from Sprites/Background/Title/Score/Home
Document the shared graphic-editor toolbar (Move, marquee select, Flip, hotkeys) and bump displayed version to 0.51.5
Document Quick colors, Import (card/animation) frames, and the Title tab's Test-in-emulator button
Document Title tab animation frames, Player Height getter, and version bump
Title graphics now support multiple frames with automatic playback (and
scrolling composes with it); Sprites/Actions gained a read-only Height
getter alongside the existing Frame getter. Also syncs the shown app
version with package.json.
Document combined Player/Missile blocks; scrub "own" from prose
- Sprites.md/Actions.md: explain the new combined Player 0/1 and Missile 0/1
block types (dropdown + recoloring instead of separate blocks), rewrite the
Bounce description for its Combat-style adaptive reflection, and move the
Sprite priority block's entry to the Background section.
- Remove overused "own" from every page.
Rename Player wiki page to Sprites, document missing blocks
Reflects the app's Sprite tab rename to Sprites and its shared
animation pool across hardware players. Also adds documentation for
several blocks across categories that were missing from the wiki.
Document Title tab's Player sprites/Score graphic types and the cyclescore/title screen interaction
Add Title tab page and document features added since v0.50.30
- New Title page for the Title Screen Kernel tab (pages, graphics, scrolling)
- Actions: add Title category (Draw title screen, Set title screen scroll position)
- Text: scroll cursor, row 2 color, Multiline rename, 240-char field, vertical line-scroll blocks
- Score: Add score padding option
- Background/Player: click-and-drag color painting, Clear resets row colors
- Project: cross-origin iframe save/open fallback note