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7 changes: 0 additions & 7 deletions common/src/lib.rs
Original file line number Diff line number Diff line change
Expand Up @@ -1356,13 +1356,6 @@ impl Tree {
#[cfg_attr(feature = "serde", serde(deny_unknown_fields))]
#[cfg_attr(feature = "serde", serde(rename_all = "camelCase"))]
pub struct TreeUpdate {
/// The optional ID of a node to clear, before applying any updates.
/// Clearing a node means deleting all of its children and their descendants,
/// but leaving that node in the tree. It's an error to clear a node but not
/// subsequently update it as part of the same `TreeUpdate`.
#[cfg_attr(feature = "serde", serde(skip_serializing_if = "Option::is_none"))]
pub clear: Option<NodeId>,

/// An ordered list of zero or more node updates to apply to the tree.
///
/// Suppose that the next [`Node`] to be applied is `node`. The following
Expand Down
1 change: 0 additions & 1 deletion consumer/src/lib.rs
Original file line number Diff line number Diff line change
Expand Up @@ -130,7 +130,6 @@ mod tests {
..Node::new(EMPTY_CONTAINER_3_3_IGNORED_ID, Role::GenericContainer)
};
let initial_update = TreeUpdate {
clear: None,
nodes: vec![
root,
paragraph_0,
Expand Down
2 changes: 0 additions & 2 deletions consumer/src/node.rs
Original file line number Diff line number Diff line change
Expand Up @@ -791,7 +791,6 @@ mod tests {
#[test]
fn no_name_or_labelled_by() {
let update = TreeUpdate {
clear: None,
nodes: vec![
Node {
children: vec![NODE_ID_2],
Expand All @@ -818,7 +817,6 @@ mod tests {
const LABEL_2: &str = "minutes";

let update = TreeUpdate {
clear: None,
nodes: vec![
Node {
children: vec![NODE_ID_2, NODE_ID_3, NODE_ID_4, NODE_ID_5],
Expand Down
17 changes: 0 additions & 17 deletions consumer/src/tree.rs
Original file line number Diff line number Diff line change
Expand Up @@ -46,9 +46,6 @@ impl State {
}

fn update(&mut self, update: TreeUpdate, mut changes: Option<&mut InternalChanges>) {
// TODO: handle TreeUpdate::clear
assert!(update.clear.is_none());

let mut orphans = HashSet::new();

if let Some(tree) = update.tree {
Expand Down Expand Up @@ -198,7 +195,6 @@ impl State {
assert_eq!(nodes.len(), self.nodes.len());

TreeUpdate {
clear: None,
nodes,
tree: Some(self.data.clone()),
focus: self.focus,
Expand Down Expand Up @@ -252,8 +248,6 @@ pub struct Tree {

impl Tree {
pub fn new(mut initial_state: TreeUpdate, action_handler: Box<dyn ActionHandler>) -> Arc<Self> {
assert!(initial_state.clear.is_none());

let mut state = State {
nodes: im::HashMap::new(),
data: initial_state.tree.take().unwrap(),
Expand Down Expand Up @@ -369,7 +363,6 @@ mod tests {
#[test]
fn init_tree_with_root_node() {
let update = TreeUpdate {
clear: None,
nodes: vec![Node::new(NODE_ID_1, Role::Window)],
tree: Some(Tree::new(
TreeId(TREE_ID.into()),
Expand All @@ -388,7 +381,6 @@ mod tests {
#[test]
fn root_node_has_children() {
let update = TreeUpdate {
clear: None,
nodes: vec![
Node {
children: vec![NODE_ID_2, NODE_ID_3],
Expand Down Expand Up @@ -421,7 +413,6 @@ mod tests {
fn add_child_to_root_node() {
let root_node = Node::new(NODE_ID_1, Role::Window);
let first_update = TreeUpdate {
clear: None,
nodes: vec![root_node.clone()],
tree: Some(Tree::new(
TreeId(TREE_ID.into()),
Expand All @@ -433,7 +424,6 @@ mod tests {
let tree = super::Tree::new(first_update, Box::new(NullActionHandler {}));
assert_eq!(0, tree.read().root().children().count());
let second_update = TreeUpdate {
clear: None,
nodes: vec![
Node {
children: vec![NODE_ID_2],
Expand Down Expand Up @@ -479,7 +469,6 @@ mod tests {
fn remove_child_from_root_node() {
let root_node = Node::new(NODE_ID_1, Role::Window);
let first_update = TreeUpdate {
clear: None,
nodes: vec![
Node {
children: vec![NODE_ID_2],
Expand All @@ -497,7 +486,6 @@ mod tests {
let tree = super::Tree::new(first_update, Box::new(NullActionHandler {}));
assert_eq!(1, tree.read().root().children().count());
let second_update = TreeUpdate {
clear: None,
nodes: vec![root_node],
tree: None,
focus: None,
Expand Down Expand Up @@ -531,7 +519,6 @@ mod tests {
#[test]
fn move_focus_between_siblings() {
let first_update = TreeUpdate {
clear: None,
nodes: vec![
Node {
children: vec![NODE_ID_2, NODE_ID_3],
Expand All @@ -550,7 +537,6 @@ mod tests {
let tree = super::Tree::new(first_update, Box::new(NullActionHandler {}));
assert!(tree.read().node_by_id(NODE_ID_2).unwrap().is_focused());
let second_update = TreeUpdate {
clear: None,
nodes: vec![],
tree: None,
focus: Some(NODE_ID_3),
Expand Down Expand Up @@ -600,7 +586,6 @@ mod tests {
fn update_node() {
let child_node = Node::new(NODE_ID_2, Role::Button);
let first_update = TreeUpdate {
clear: None,
nodes: vec![
Node {
children: vec![NODE_ID_2],
Expand All @@ -624,7 +609,6 @@ mod tests {
tree.read().node_by_id(NODE_ID_2).unwrap().name()
);
let second_update = TreeUpdate {
clear: None,
nodes: vec![Node {
name: Some("bar".into()),
..child_node
Expand Down Expand Up @@ -659,7 +643,6 @@ mod tests {
#[test]
fn no_change_update() {
let update = TreeUpdate {
clear: None,
nodes: vec![
Node {
children: vec![NODE_ID_2, NODE_ID_3],
Expand Down
3 changes: 0 additions & 3 deletions platforms/windows/examples/hello_world.rs
Original file line number Diff line number Diff line change
Expand Up @@ -112,7 +112,6 @@ fn get_initial_state() -> TreeUpdate {
let button_1 = make_button(BUTTON_1_ID, "Button 1");
let button_2 = make_button(BUTTON_2_ID, "Button 2");
TreeUpdate {
clear: None,
nodes: vec![root, button_1, button_2],
tree: Some(Tree::new(
TreeId("test".into()),
Expand Down Expand Up @@ -156,7 +155,6 @@ impl WindowState {
};
let node = make_button(id, name);
let update = TreeUpdate {
clear: None,
nodes: vec![node],
tree: None,
focus: is_window_focused.then(|| focus),
Expand All @@ -177,7 +175,6 @@ fn update_focus(window: HWND, is_window_focused: bool) {
let focus = inner_state.focus;
drop(inner_state);
let events = window_state.adapter.update_if_active(|| TreeUpdate {
clear: None,
nodes: vec![],
tree: None,
focus: is_window_focused.then(|| focus),
Expand Down
1 change: 0 additions & 1 deletion platforms/windows/src/tests/mod.rs
Original file line number Diff line number Diff line change
Expand Up @@ -88,7 +88,6 @@ fn update_focus(window: HWND, is_window_focused: bool) {
let focus = inner_state.focus;
drop(inner_state);
let events = window_state.adapter.update_if_active(|| TreeUpdate {
clear: None,
nodes: vec![],
tree: None,
focus: is_window_focused.then(|| focus),
Expand Down
1 change: 0 additions & 1 deletion platforms/windows/src/tests/simple.rs
Original file line number Diff line number Diff line change
Expand Up @@ -35,7 +35,6 @@ fn get_initial_state() -> TreeUpdate {
let button_1 = make_button(BUTTON_1_ID, "Button 1");
let button_2 = make_button(BUTTON_2_ID, "Button 2");
TreeUpdate {
clear: None,
nodes: vec![root, button_1, button_2],
tree: Some(Tree::new(
TreeId("test".into()),
Expand Down