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Foxfire is one mod made of many small ones. Each of these minimods adds one theme to vanilla Minecraft, such as beekeeping, storage or spawners, and you choose which ones you play with.
Some players (myself included) want only SOME of the features a mod provides, not all of them. Foxfire is built around that:
- One jar. Install Foxfire once and every minimod comes with it. There's nothing extra to download or keep in sync.
- Minimods. Each groups features around one theme. Stowage, for example, holds the sorting hopper, the chest buttons and the charged ender chest.
- Features. Each part of a minimod has its own switch. Keep the chest buttons, drop the sorting hopper.
- Vanilla feel. All minimods are designed to be additions to vanilla Minecraft, NOT structural refactors and that is reflected in what this set of features provides. I don't mean to say mods that structurally change vanilla are worse or better, this is simply what I want this mod to be.
Open Mods → Foxfire → Config in game, or edit config/foxfire-startup.toml. Restart the game
for changes to apply.
Note: under development is a web-application that will allow jar download with toggles already made for easier UI/UX. The link will appear here when ready.
The config has three parts:
-
[minimods]: one switch per minimod. Switching one off switches off all of its features. -
[features]: one switch per feature, grouped by minimod. A feature runs only when its minimod is on too. -
[settings]: a few numbers you can tune, such as Darkheart's heart cap.
A few features need two minimods. The Infused Quern, for example, is an Infused Station built from Stonemill's quern, so it needs both. The config marks these with "Provided by".
Switching something off stops what it does. It never removes it from the game. Every block and item stays known to Minecraft, so:
- A world always loads, whatever you switch on or off, and in any order.
- A switched-off feature's recipes disappear and its blocks stop working, but they stay where you placed them. Switch it back on and they work again.
The server's config decides. When you join, the server tells your game which features it runs, and buttons and screens only appear for those. Foxfire must be installed on both the server and the client.
Some features read their rules from data files, so datapacks can change or extend them:
- Chest sorting families (
foxfire:stowage_sort_category) - Quern grinds (one recipe per grind)
| Minimod | In short |
|---|---|
| Infused Stations | Fuel-free furnace, blast furnace, smoker, brewing stands and quern |
| Birb | Breedable parrots with inherited colours |
| Confluence | Custom beacons with longer range and new effects |
| Encaged | Craftable mob spawners, behind a long crafting chain |
| Woodwork | Sawmill, the lumberjack villager, and resined wood |
| Apiary | A hive you can see into, a honey press, and the beekeeper villager |
| Stowage | Sorting hopper, chest sort buttons, and a double ender chest |
| DarkHeart | Permanent extra hearts, earned from the warden |
| Stonemill | The quern, which grinds rock into gravel, sand, clay and quartz |
I'm always open to suggestions and eager to know what bugs you found in my releases, so please dont hesitate to contact me @actiniu on Discord :)