- 🎯 Currently: Studying in the Applied Computer Science Bachelors program at BCIT
- 🧠 Interests: Pokémon, Development, Music, and the Great Outdoors
- 🌱 Learning: Advanced Game Development Architectures and Blender
- Languages: Python, C++, C#, Go, JavaScript/TypeScript, Lua
- Frameworks: React.js, Node.js (Express), FastAPI, Fiber, Kafka
- Game Engines & Tools: Unity, Blender, SDL, OpenGL, glTF/GLB
- Databases: PostgreSQL, MySQL, MongoDB
- AI Systems: llama.cpp, Whisper ASR, OpenAI API
- DevOps & Cloud: Docker, Git, NGINX, AWS, Azure, GCP, Terraform
- 🚀 Pokémon GO Nexus — Independently built a large-scale full-stack web app (1k+ commits) with React/NGINX frontends and Node.js, Go, Kafka backends using MongoDB, MySQL, and PostGIS.
- 🛠️ Pokémon Autochess — Custom C++20 game engine with SDL2/OpenGL, full 3D pipeline, glTF loading, animation, and Lua-driven gameplay.
- ✨ Jarvin — Fully local offline voice assistant using Python 3.11, FastAPI, asyncio, Whisper, and llama.cpp.
Check more projects in my repositories.