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Night Watch Guard 10038 was remove as they must spawn only if horde players attack some areas like Darkshire
…Ks, and restore some relevant info from old comments. Final one of these.
* Core/Misc: Log more information in asserts Add a new function GetDebugInfos() to types that could trigger an ASSERT() to easily include more useful information in crashlogs. This is an initial commit that requires many more commits to implement the new GetDebugInfos() function in all required types. If the type doesn't have the function, the global default one is picked which doesn't log anything. * Core/Misc: Fix dynamic build Add missing attribute for dynamic build * Core/Misc: Fix gcc/clang build * Core/Misc: Rename GetDebugInfos() to GetDebugInfo() * Core/Misc: Fix FormatAssertionMessage() adding an extra '\0' * Core/Misc: Add GetDebugInfo support to Unit * Core/Misc: Add GetDebugInfo support to Creature * Core/Misc: Add more info to GetDebugInfo for Creature * Core/Misc: Add GetDebugInfo support to GameObject * Core/Misc: Add GetDebugInfo support to Player * Core/Misc: Add more GetDebugInfo info * Core/Misc: Add GetDebugInfo support to Item * Core/Misc: Add GetDebugInfo support to Bag * Core/Misc: Add GetDebugInfo support to Transport * Core/Misc: Add GetDebugInfo support to TempSummon, Minion, Guardian, Pet * Core/Misc: Add GetDebugInfo support to Map, InstanceMap * Core/Misc: Add GetDebugInfo support to Spell * Core/Misc: Fix build warning * Core/Misc: Add GetDebugInfo support to Aura * Core/Misc: Add GetDebugInfo support to UnitAI
Fix vsnprintf to follow standard definition and not some old VC++ behavior, not requiring to include the '\0' character in the count parameter
Closes TrinityCore#22753 by TheWinchesters
…harmed AI during update
…#22878) Fix crash added in PR TrinityCore#22806 happening in quest "Ruthless Cunning and Returning the Favor"
…vel (TrinityCore#22298)" This reverts commit 950e50e.
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Changes proposed:
Target branch(es): 3.3.5/master
Issues addressed: Closes # (insert issue tracker number)
Tests performed: (Does it build, tested in-game, etc.)
Known issues and TODO list: (add/remove lines as needed)