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Release 3.2.0

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@Aedif Aedif released this 17 Jun 22:56

Preset Browser

  • Fixed the browser remaining un-interactive if an error occurred during preset spawn
  • Added a new setting: 'Automatic Levels Migration'
    • When enabled the module will attempt to detect presets with old Levels and Wall Height flags and perform automatic migration to the v14 Levels

Levels

  • Migration script has been improved
    • Levels are now only defined by tiles, other placeables simply span them
    • The largest tile at the bottom of any inferred level will have a region generated for them with a Define Surface behavior
  • Spawn As Preset scene context menu option will now encode relevant level information
  • Fixed incorrect encoding of levels with Infinite elevation
  • New keybind added: Tile -> Region
    • Non-alpha pixels of selected tiles will be used to create new regions
    • This capability is also exposed through MassEdit.tileToRegion

Misc

  • Fixed Tile rotation updates not transferring correctly to other linked placeables
  • Fixed errors preventing macro generator from creating a new macro