Release 3.2.0
Preset Browser
- Fixed the browser remaining un-interactive if an error occurred during preset spawn
- Added a new setting: 'Automatic Levels Migration'
- When enabled the module will attempt to detect presets with old
LevelsandWall Heightflags and perform automatic migration to the v14 Levels
- When enabled the module will attempt to detect presets with old
Levels
- Migration script has been improved
- Levels are now only defined by tiles, other placeables simply span them
- The largest tile at the bottom of any inferred level will have a region generated for them with a
Define Surfacebehavior
Spawn As Presetscene context menu option will now encode relevant level information- Fixed incorrect encoding of levels with
Infiniteelevation - New keybind added:
Tile -> Region- Non-alpha pixels of selected tiles will be used to create new regions
- This capability is also exposed through
MassEdit.tileToRegion
Misc
- Fixed Tile rotation updates not transferring correctly to other linked placeables
- Fixed errors preventing macro generator from creating a new macro