Releases: Afterix-Hub/ShaderOS
Releases · Afterix-Hub/ShaderOS
ShaderOS v1.0.0 — Initial Public Release
ShaderOS
ShaderOS is a Unity editor tool for analyzing shader complexity, keyword usage, SRP compatibility, and shader variant pressure across production-scale projects.
Included in v1.0.0
- Project-wide shader audit overview
- Material inspection and SRP batcher diagnostics
- Global and local keyword budget analysis
- Shader variant estimation and risk detection
- Dependency graph overview
- Free-tier scan limits with ShaderOS Pro preview integration
- Built-in documentation and package polish
- Unity 6.3 LTS support
- BIRP, URP, and Shader Graph compatibility
Documentation:
GitHub
Source Repository:
Afterix-Hub/ShaderOS
Support:
Discord
Contact:
email
OVERVIEW DASHBOARD
Monitor shader health, SRP compatibility, keyword pressure, and variant risk from a single production-focused overview panel.
SHADER HEALTH ANALYSIS
Audit materials across Built-In, URP, HDRP, and Shader Graph pipelines with centralized health tracking and diagnostics.
SHADER KEYWORD INTELLIGENCE
Track local, global, and duplicate shader keyword usage in real time to prevent budget overflow and pipeline instability.
VARIANT EXPLOSION DETECTION
Identify shaders generating millions of theoretical variants before they impact build size, memory, and iteration time.