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Added self and named-player targeting for commands where it applies, such as /spec playername, /join playername, /red playername, /blue playername, and /host playername.
Added group targets all, playing, and spectators for supported commands such as /spec, /join, /red, and /blue.
Added quoted names for players literally named all, playing, or spectators, such as /spec "all".
Added exact, prefix, and unique partial player-name matching for QOLBox player-target commands.
Added exact, prefix, and unique partial player-name matching for native /kick and /ban.
Added /rec as shorthand for /record, and /r as shorthand for /restart.
Added /settings all for normal settings plus available hidden host/game settings.
Added QOLBox command entries to /help.
Added a team-mode lobby SWITCH button for hosts.
Added scrollable retained in-game chat history.
Added remote typing indicators in the score/lives area and near players during gameplay when Hitbox reports someone typing.
Added a QOLBox Updated notice with public release-history browsing.
Improved
Redesigned first-start setup and the F8 menu into a compact tabbed settings menu.
Organized settings into Feature Settings, Command Settings, Audio Settings, Advanced Settings, and About QOLBox, with a Redo Setup option.
Improved QOLBox command handling so handled commands clear from chat consistently.
Improved fullscreen layout and UI positioning across gameplay, spectating, editor, editor-launched gameplay, and replays, including editor counters, spectator controls, and odd aspect-ratio behavior.
Improved lives/score player and team color pills so colors are repaired more reliably and text stays readable; the in-pill typing icon follows the same contrast behavior.
Improved Reserve Spots with configurable retry timing and cleaner status handling.
Improved away-tab title/favicon alerts with configurable delay/flash speed and better handling around local start/restart transitions.
Improved audio settings organization while keeping game and jukebox/radio volume controls integrated with Hitbox's native menu.
Fixed
Fixed empty side-ad/sidebar areas around the game catching clicks and blocking visible Hitbox controls in narrow, tall, or odd-aspect layouts.
Fixed fullscreen spectator switching controls positioning so they stay usable and avoid the jukebox/radio area.
Fixed fullscreen editor object/physics counters so they remain visible, centered, and separated from the jukebox/radio and spectator controls.
Fixed clicks on empty gameplay/background space not reliably focusing the game for keyboard input.
Fixed player popups so they can be dismissed with Escape or by clicking outside them.