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GL_RAYS

This is not very detailed; just that I don't forget the build commands.

Build

Requirements

  • CMake >= 3.5
  • Vcpkg
  • OpenGL >= 4.6

Note

VCPKG_ROOT has to be set for CMake to find vcpkg/the libraries.

To build the project, run following commands in the main project dir:

cmake -B build -S . --preset debug

cmake --build build

Then you can just run build/gl_rays.

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Some ray-tracing

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