Repository navigation
Home
Aksel Glyholt edited this page Sep 22, 2026
·
7 revisions
VelocityLimboHandler is a lightweight plugin for the Velocity Minecraft proxy that handles player fallback and reconnection in a smooth, queue-based system.
Whenever a backend server goes offline, crashes, or enters maintenance mode, Velocity automatically moves players to a designated Limbo server. From there, the plugin intelligently queues them and sends them back to their original or fallback destination — without flooding the server or breaking the user experience.
- Prevents players from getting stuck when a backend server goes down
- Queues reconnect attempts to avoid spam or overload
- Supports maintenance mode (optional integration with KennyTV’s plugin)
- Lets you block specific commands while players are in Limbo
- Fully configurable reconnect and notification intervals
No more chaos when a game server restarts. Players wait safely in Limbo and are auto-reconnected when it's ready.
- Queue-based reconnect logic
- Reconnects players to their last server or a fallback
- Maintenance mode support
- Command blocking while in Limbo
- Customizable queue messages and intervals
Ready to set it up?
Start here:
- Installation
- Configuration
- Commands
- How the Queue Works
- Developer API v1 for Velocity plugin integrations