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Match-3 Puzzle Game Demo

A portfolio project showcasing classic Match-3 gameplay mechanics built in Unity.


Overview

This project is a technical gameplay demo created to demonstrate the ability to design and implement a complete Match-3 system in Unity. The focus is on gameplay logic, grid systems, and clean, maintainable code, rather than monetization or live-service features.

Key features include:

  • Grid-based Match-3 gameplay
  • Tile swapping and match detection
  • Cascading matches and board refilling
  • Basic animations and visual feedback
  • Clear separation of game logic and presentation
  • Modular and extendable code structure

This project is part of my portfolio to demonstrate my Unity gameplay programming skills. The source code is fully available for review.


Tech Stack

  • Engine: Unity
  • Language: C#
  • Target Platforms: Windows (PC), WebGL

Demo Goals

  • Demonstrate a solid Match-3 core gameplay loop.
  • Showcase grid management and match resolution logic.
  • Highlight clean architecture and readable code.
  • Provide a base that can be extended with levels, boosters, or progression systems.

Notes

  • This is a prototype/demo, not a commercial product.
  • Art, UI, and effects are intentionally simple.
  • The focus is on gameplay systems and code quality.

Play the Demo

You can try a playable version of this demo on itch.io: Match 3 Sample

About

Match-3 puzzle game developed in Unity as a portfolio project. Demonstrates grid management, match detection, tile swapping, and gameplay flow.

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