Skip to content

ZTR Compression #17

@KrisanThyme

Description

@KrisanThyme

I hate to be a pest, but it's difficult to reach you these days. Would it be possible to re-compress a ZTR before packing it back into the IMG container? I ask because XIII-2 at the very least seems heavily dependent on compression for its ZTR's. While the game will read uncompressed ZTR's, it fails at -sorting- the text in menus.

For example, try sorting monsters or items (Alphabetical Sorting) in XIII-2 with an uncompressed txtres\resident\system\txtres_us.ztr - the sorting will fail, and the monster or item list will become horribly jumbled. I've tested many different things now to try and work around this issue, but sadly I can't think of anything else that could possibly solve this.

If you have the time, I'd greatly appreciate this being added to Pulse.

Metadata

Metadata

Assignees

Labels

No labels
No labels

Projects

No projects

Milestone

No milestone

Relationships

None yet

Development

No branches or pull requests

Issue actions