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StripMine v0.1.1
StripMine v0.1.1 turns the Steam Machine's 17-LED light bar into a persistent mining city while improving the full-screen game, Decky control room and integration with SignalBar.
Highlights
- Cooperative LED ownership with SignalBar v0.7.1 for Artwork, Performance, Weather, Controller displays and Light Events.
- A complete Exit Game lifecycle that saves and parks the campaign, releases the physical bar, stops the game worker and audio, and returns to the Steam library.
- A full-screen layout fitted to Decky's real 16:9 route area without scrolling or bottom cropping.
- A denser 512 x 384 Dot Matrix with five rotating story cards.
- Improved worker animation, pickaxe proportions, impact timing, reward sounds and television-scale action labels.
- Music and SFX enabled by default, with independent persistent volume controls.
Install
StripMine requires Decky Loader.
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Open Decky Settings.
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Under General, enable Developer mode only if the Developer section is not already visible.
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Open Developer, choose Install Plugin from URL, and paste:
https://github.com/Albusquerque/StripMine/releases/download/v0.1.1/StripMine-v0.1.1.zip
Alternatively, download StripMine-v0.1.1.zip from this release and select it with Install Plugin from ZIP File. Do not extract the archive and do not use GitHub's automatically generated source archives.
If StripMine does not immediately appear, reload or restart Decky Loader, or reboot the device. Then open Quick Access (…) > Decky > StripMine > Open Full Game.
Hardware note
The package, ownership protocol and automated tests are validated off-device. Physical LED direction, diffuser behaviour and long-duration coexistence still require confirmation on the target Steam Machine.