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George is an open source 2D game engine that is written in frege and Java using the LWJGL library.

To do:

  • Add in frege compilation tools
  • Build game engine

How to Build

Have the LWJGL jar files in the lib/ folder, and any needed native libraries (.dll, .so, etc.) in native/.

To build, use the commmand

  ./build.sh

To run/test, use the command

./run.sh

Support for non-Linux systems is coming

If you have the library files elsewhere, modify the commands as needed.

About

Indie game in development. Details to come!

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  • Java 99.2%
  • Shell 0.8%