George is an open source 2D game engine that is written in frege and Java using the LWJGL library.
- Add in frege compilation tools
- Build game engine
Have the LWJGL jar files in the lib/ folder, and any needed native libraries (.dll, .so, etc.) in native/.
To build, use the commmand
./build.shTo run/test, use the command
./run.shSupport for non-Linux systems is coming
If you have the library files elsewhere, modify the commands as needed.