Perfect Dark VR - v1.4-beta #29
Replies: 9 comments 5 replies
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🤙🏾🔥 |
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Working beautifully on my Quest3 over Virtual Desktop! Thanks @Alex-LeTux and @ArtfulRascal8 , you are absolute legends! |
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Works great! No warping at all! Amazing work! |
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Quest 3 warping is fixed for me as well, hell yes and thank you! |
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Playing with Quest 3 Standalone apk. Observations are as follows:
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This is already pretty much perfect if you can excuse the pun. I used Quest Optimiser at 150% scale, 120fps and bumped the in game resolution up one notch and it's still buttery smooth and razer sharp. There's still a little jank with the arms and in the Quest 3 I get some pop-in in my peripherals but I feel like that will get fixed easily given how quickly this has already got to the current standard. 15 year old me would be speechless if he could see this. |
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Unfortunately I'm still experiencing the double crosshair, double lights (which are offset from the source), and the menus are too wide to view on PSVR2. I have to move Lens Adjustment Dial all the way to max, and even then I can barely see the left and right sides of the VR menu (for example) Edit: If I lower the FOV in the SteamVR settings to 80% that largely fixes the issues noted above. However, I can still see that the lights are slightly offset when closing each eye, and the bottoms of the in-game menus are cut off. |
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Great update, I'm glad to get out of the pool of the swimming world I was in with the Quest 3. I have found crosshair offset of 130 to be best on my Quest 3, but it is just barely not perfect. |
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thx for this @ArtfulRascal8 ,playin these days standalone in mq3 and getting blind with menus xd,thanks for this. |
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Bug Fixes:
Special thanks to @ArtfulRascal8 for fixing the VR warping issue affecting certain headsets.
This discussion was created from the release Perfect Dark VR - v1.4-beta.
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