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Any Krita (.kra, .krz) and OpenRaster (.ora) files in your project will be recognized as Source Image assets.
You can see their preview in the Project window:
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🔒 On KRaster Previewer (the free demo), only the preview and extract PNG features are available. You can upgrade to unlock the importer and all other features.
With the auto-importer plugin, whenever you edit any of those files externally, it will be reimported automatically.
This importer works in two modes that can be used interchangeably. The appropriate mode will be chosen automatically to maximize performance on importation.
- Internal PNG Mode: Supports only simple images without HDR or animation. Can generate only in PNG format. Fast and doesn't require installing a separate program.
- External Program Mode (disabled by default): Calls a command from an image editor to convert files. Required when dealing with HDR or animated files, or when converting to formats other than PNG. Recommended for advanced images (e.g., when the color space of the source image is not sRGB).
If you have Krita installed, enable the external mode in the User Preferences for this plugin.
If you find a bug, you can report it in the Issue Tracker (requires login).
For questions or private conversations, use Unity Discussions.
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You may want to also check these other assets: Unity Asset Store