Render geometrical boundaries with uniform color #1678
aroccaPrediqtt
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@aroccaPrediqtt here is another related issue #1027 Right now a fake field with pseudocolor and custom color table is the way to get this done. We can look into making this an option to the mesh plot. |
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Please provide a set of standard colors that can be provided instead of a field for pseudocolor. |
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Could this be done using pipeline expressions? I'd try this but I haven't got OCCA. |
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Hello,
I'm trying to render a scene where solid boundaries (e.g. an airfoil surface) appear with a uniform, constant color, while the volume is visualized using a scalar field (e.g. Q-criterion), similar to the following:
At the moment, the only approaches I found are:
meshplot (which gives a solid color but limited control compared to pseudocolor), orpseudocolorplot.Both approaches work, but feel like workarounds rather than intended solutions.
I also came across a related discussion: #1113
My question is:
-is there a recommended or more native way in Ascent to render a topology with a uniform solid color, independently of any scalar field?
-More generally, would supporting a "constant color" option for pseudocolor plots (or a dedicated surface plot) be aligned with Ascent’s design?
Thanks in advance!
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