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make mip-mapping on by default#83

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lilleyse merged 1 commit intoCesiumGS:masterfrom
rahwang:default-mip-mapping
Jun 14, 2017
Merged

make mip-mapping on by default#83
lilleyse merged 1 commit intoCesiumGS:masterfrom
rahwang:default-mip-mapping

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@rahwang
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@rahwang rahwang commented Jun 13, 2017

Fixes #81

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@rahwang rahwang force-pushed the default-mip-mapping branch from 141a02b to bac82ab Compare June 13, 2017 18:40
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pjcozzi commented Jun 13, 2017

CC @erich666

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pjcozzi commented Jun 14, 2017

@moneimne do you want to review and test this?

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Looks good to me! Tests pass and was able to load in a textured model into Cesium successfully.

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pjcozzi commented Jun 14, 2017

Thanks @rahwang @moneimne!

One last request, please update CHANGES.md.

@rahwang rahwang force-pushed the default-mip-mapping branch from bac82ab to d1ac581 Compare June 14, 2017 23:27
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rahwang commented Jun 14, 2017

Done @pjcozzi!

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Thanks @rahwang

@lilleyse lilleyse merged commit 5aa9aa9 into CesiumGS:master Jun 14, 2017
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pjcozzi commented Jun 14, 2017

Very nice, thanks again!

Comment thread CHANGES.md
### 1.1.1 2017-04-25

* Fixed `CHANGES.md` formatting.
* Change texture sampling to use NEAREST_MIPMAP_LINEAR by default [#83](https://github.com/AnalyticalGraphicsInc/obj2gltf/pull/83).
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Was 1.1.1 released? Or should this go in a new TODO version until it is deployed?

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Oh whoops, I'll fix that.

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4 participants