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Pull Request Overview
This PR adds ReSharper-specific configuration to the .editorconfig file to prevent the Unity serialized field naming rule from being imported into JetBrains Rider/ReSharper, helping maintain consistent naming conventions across different development tools.
- Added ReSharper configuration to exclude Unity naming rule import
- Added comment documentation for the ReSharper configuration section
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.editorconfig
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| @@ -62,6 +62,9 @@ dotnet_naming_symbols.public_members.applicable_kinds = field, property, method | |||
| dotnet_naming_symbols.public_members.applicable_accessibilities = public | |||
| dotnet_naming_style.pascal_case_underscore_style.capitalization = pascall_case | |||
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There is a spelling error in 'pascall_case'. It should be 'pascal_case' (single 'l').
Suggested change
| dotnet_naming_style.pascal_case_underscore_style.capitalization = pascall_case | |
| dotnet_naming_style.pascal_case_underscore_style.capitalization = pascal_case |
…ture/update-editorconfig2
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This pull request makes a minor update to the
.editorconfigfile, specifically adding a ReSharper (JetBrains Rider) naming rule configuration. This change ensures that the Unity serialized field naming rule is not imported into ReSharper, which can help maintain consistent naming conventions across different development tools.Configuration changes:
dotnet_naming_rule.unity_serialized_field_rule.import_to_resharper = Falseto prevent importing the Unity serialized field naming rule into ReSharper.