Unity AR Foundation Example (v1.2.0)
Unity AR Foundation Example (v1.2.0)
Release that implements object transformation and removal and offers more objects to select and place.
New Features
- Object placement on screen tap.
- Placed objects transformation (translation and scaling) and removal (single object or all objects).
- More objects to select and place (with animations where available).
How to Install
Download the .apk file of this release (UnityARFoundationExample_v1.2.0.apk) on an Android mobile device and install it.
How to Run
Run the installed application (Unity AR Foundation Example).
How to Use
- Select an object to place by tapping on the
Select Objectbutton (you can change it anytime). - Use the device camera to detect a plane in real life: when a plane is detected and the placement indicator appears, you can place the chosen object on that spot by tapping on any point of the screen (you can do it multiple times).
- You can hide the detected planes by tapping on the
Hide Planesbutton (or, if they are not visible, you can show them by tapping on theShow Planesbutton). - You can move a placed object by tapping on it, holding and moving around the detected planes.
- You can scale a placed object by tapping with two fingers and moving them apart (to make the object bigger) or bringing them together (to make the object smaller).
- You can remove a placed object by tapping on the
Remove Objectbutton and then tapping on the placed object you want to remove. When finished removing objects, tap on theStop Removingbutton in order to be able to place other objects. You can also remove all the placed objects at once by tapping on theRemove Allbutton. - You can close any panel also by pressing the
Escapekey of the device. - You can quit the application by tapping on the
Quitbutton (or by pressing theEscapekey of the device when no panel is open).