You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Added direct app-owned WGPU view composition with explicit load/clear
behavior, capability reporting, caller-owned GPU timing tokens, and
discard-path documentation for legacy encoder rendering.
Added shared font injection for the WGPU renderer and CosmicTextMeasurer
through a backend-neutral font library so layout and rendered glyphs can use
the same app fonts.
Added a public empty resource resolver for rect/text-only render paths and
documented resolver/update requirements for images, textures, thumbnails, and
canvas resources.
Fixed Shader Lab material-effect layout so painted outsets do not overlap
controls, shortened visible showcase copy, restored canvas demo dragging, and
added default split-pane drag-handle cross-axis margins.