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Advanced Features

Yevhen Harasymchuk edited this page Nov 11, 2025 · 4 revisions

Advanced Features

Mixer is more than just a disc player. Here are its advanced audio features.

Speaker System

By default, audio plays from the Jukebox block. You can use the /mixer link command to make a single Jukebox output audio from multiple locations at once.

  1. Place your Jukebox. This is your "source."
  2. Go to the location where you want a "speaker" (e.g., in the ceiling of another room).
  3. Look at the Jukebox (or just know its coordinates).
  4. Run /mixer link [jukebox_coords].
  5. When you play a disc in that Jukebox, the sound will now come from both the Jukebox and the speaker location you linked.

Audio Effects (DSP)

You can apply digital audio effects to each Jukebox individually. This is perfect for setting ambiance.

Example 1: Muffled Music
Make music in a "club" sound muffled from the outside by applying a low-pass filter to a speaker placed at the door.
/mixer dsp <jukebox_coords> lowPassFilter 800

Example 2: Venue Speakers
Make audio in a large hall louder by increasing the gain.
/mixer dsp <jukebox_coords> gain 1.75

All DSP commands are documented on the Commands page.

In-Game Volume Control

Mixer adds its own volume category, "Mixer", to the Simple Voice Chat settings menu (V key). Players can use this slider to personally adjust the volume of all Mixer Jukeboxes without affecting player voices or other sounds.

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