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Classes
Yevhen Harasymchuk edited this page May 23, 2026
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MythicSkriptAddon introduces several custom types to Skript, allowing you to seamlessly interact with MythicMobs objects inside your scripts.
| Type Name | Description |
|---|---|
activemob |
Represents a live, spawned MythicMob instance in the world. |
mythicmob |
Represents a static MythicMob blueprint/type configuration (e.g., from your mob YML files). |
mythicspawner |
Represents a custom MythicMobs spawner object. |
skilldata |
Contains metadata about a currently casting skill (caster, trigger, targets, power, etc.). |
dropdata |
Contains metadata about a drop process (dropper, amount, generations, etc.). |
lootbag |
Holds physical items and intangible rewards during a drop event. |
mythicitem |
Represents a custom item defined in MythicMobs item configuration files. |
mobdrop |
A collection wrapper for item drops during a mob's death event. |
mobitem |
Represents an individual item within a mobdrop collection. |
skilltargeter |
Represents a compiled targeter instance from MythicMobs (e.g., @PIR{r=30}). |
activeplayer |
A utility wrapper treating a regular player as a MythicMobs skill caster. |
When storing these types in variables or printing them out, they return specific representations:
- activemob: Returns the internal name of its MythicMob type, while its unique ID (UUID) is used behind the scenes for variables.
- mythicmob: Returns its configured internal type name.
- mythicspawner: Returns its configured internal name.
-
skilltargeter: Can identify as either
EntitySelector,LocationSelector, orConsoleTargeter.
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