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Effects
Yevhen Harasymchuk edited this page May 23, 2026
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Effects allow you to perform actions and modify the state of ActiveMobs, Spawners, and Loot.
Converts a MythicMob back into a standard vanilla Bukkit entity, removing all MythicMobs properties.
Spawns a new MythicMob by its internal name at the specified location.
on right click on dirt:
set {_loc} to location of event-block
set {_am} to spawn mythicmob "SkeletonKing" at location {_loc} in world event-world
send "Spawned %displayname of activemob {_am}%!"Modifies the current or maximum health of the mob.
Forces the ActiveMob to target a specific entity.
Updates the respective properties of the mob on the fly.
set faction of activemob {_am} to "Vampires"
set stance of activemob {_am} to "Aggressive"
set level of activemob {_am} to 5Fires a specific MythicMobs trigger (~onDamaged, ~onInteract, etc.) for the mob.
trigger "bow_hit" for activemob {_am} with triggerentity attackermake activemob %activemob% cast skill %string% with trigger %entity% at [target %entity% / location %location%]
Forces the mob to execute a specific skill.
dropcombat for activemob %activemob%clear threattable of activemob %activemob%remove threat of %entity% from activemob %activemob%inc/dec threat of %entity% by %number% from activemob %activemob%
activate/deactivate mythicspawner %mythicspawner%set [remaining]cooldown of mythicspawner %mythicspawner% to %number%set [remaining]warmup of mythicspawner %mythicspawner% to %number%set mobtype of mythicspawner %mythicspawner% to %string%set moblevel of mythicspawner %mythicspawner% to %number%make mythicspawner %mythicspawner% spawnattach activemob %activemob% to mythicspawner %mythicspawner%
Modifies the drops before they are given to the player.
on mythicmob lootdrop:
set physical loot for event-lootbag to diamond
set other loot for event-lootbag to "exp 500"Home
Documentation
Advanced Integrations