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Material Extensions

Andrzej Kebab edited this page Feb 2, 2024 · 4 revisions

Unity Runtime Utility Library

Rendering Mode

Rendering Mode Enums

Opaque

Opaque rendering mode.

Cutout

Cutout rendering mode.

Fade

Fade rendering mode.

Transparent

Transparent rendering mode.

GetRenderingMode

Gets the rendering mode of the Material.

Material material = // Your Material instance;
MaterialExtensions.RenderingMode mode = material.GetRenderingMode();

Parameters:

  • material: The Material instance.

Returns:

  • mode: The rendering mode of the Material.

SetRenderingMode

Sets the rendering mode of the Material.

Material material = // Your Material instance;
MaterialExtensions.RenderingMode renderingMode = MaterialExtensions.RenderingMode.Fade;
material.SetRenderingMode(renderingMode);

Parameters:

  • material: The Material instance.
  • renderingMode: The rendering mode to set.

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