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🐛 [BUG TITLE] Camera rotation does not hold on the last frame #503

@42ravop

Description

@42ravop

🛑 Before you Start

  • I have searched existing bug reports for my problem.
  • I have read the F-A-Q.
  • I am using the latest version of Animated Java
  • I will only report a single bug in this report. If I have found multiple bugs, I will create a separate report for each one.

🗣️ Describe the bug

After export, the camera behavior differs from what it is in Blockbench. In the video, I showed that after the camera rotation ends, it returns to its original position without waiting for the animation to finish. Loop mode is set to Hold on last frame, so the camera rotation should have persisted after the animation ends.

2026-05-17.22-21-34.mp4

⚠️ Error Message

🔄️ How to Reproduce

It's enough to add a camera and make it rotate, then leave a little more time until the end of the animation to see that the camera returns to its previous values, although it shouldn't.

✅ Expected Behavior

After the last camera movement, it should not rotate anymore.

💡 Solutions & Alternatives

No response

🟩 Minecraft Version

1.21.4

🟦 Blockbench Version

5.1.4

💻 Operating System

Windows

📃 Installed Blockbench Plugins

Cameras

⛰️ Minecraft Environment

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