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I will only report a single bug in this report. If I have found multiple bugs, I will create a separate report for each one.
🗣️ Describe the bug
After export, the camera behavior differs from what it is in Blockbench. In the video, I showed that after the camera rotation ends, it returns to its original position without waiting for the animation to finish. Loop mode is set to Hold on last frame, so the camera rotation should have persisted after the animation ends.
2026-05-17.22-21-34.mp4
⚠️ Error Message
🔄️ How to Reproduce
It's enough to add a camera and make it rotate, then leave a little more time until the end of the animation to see that the camera returns to its previous values, although it shouldn't.
✅ Expected Behavior
After the last camera movement, it should not rotate anymore.
🛑 Before you Start
🗣️ Describe the bug
After export, the camera behavior differs from what it is in Blockbench. In the video, I showed that after the camera rotation ends, it returns to its original position without waiting for the animation to finish. Loop mode is set to Hold on last frame, so the camera rotation should have persisted after the animation ends.
2026-05-17.22-21-34.mp4
🔄️ How to Reproduce
It's enough to add a camera and make it rotate, then leave a little more time until the end of the animation to see that the camera returns to its previous values, although it shouldn't.
✅ Expected Behavior
After the last camera movement, it should not rotate anymore.
💡 Solutions & Alternatives
No response
🟩 Minecraft Version
1.21.4
🟦 Blockbench Version
5.1.4
💻 Operating System
Windows
📃 Installed Blockbench Plugins
Cameras
⛰️ Minecraft Environment
No response