🛑 Before you Start
🗣️ Describe the bug
Animations do not load when set through summon arguments while using the storage data pack type.
Example command
function animated_java:.../summon {args: {animation: "test", frame: 0}}
⚠️ Error Message
🔄️ How to Reproduce
Set the data pack export type to Storage
Export blueprint (with an animation, for clarity set starting frame pose to very different than the base model)
Attempt to summon blueprint
Observe default pose
✅ Expected Behavior
The animation should play like in the function mode
💡 Solutions & Alternatives
No response
🟩 Minecraft Version
26.1.2
🟦 Blockbench Version
5
💻 Operating System
Windows
📃 Installed Blockbench Plugins
No response
⛰️ Minecraft Environment
No response
🛑 Before you Start
🗣️ Describe the bug
Animations do not load when set through summon arguments while using the storage data pack type.
Example command
function animated_java:.../summon {args: {animation: "test", frame: 0}}🔄️ How to Reproduce
Set the data pack export type to Storage
Export blueprint (with an animation, for clarity set starting frame pose to very different than the base model)
Attempt to summon blueprint
Observe default pose
✅ Expected Behavior
The animation should play like in the function mode
💡 Solutions & Alternatives
No response
🟩 Minecraft Version
26.1.2
🟦 Blockbench Version
5
💻 Operating System
Windows
📃 Installed Blockbench Plugins
No response
⛰️ Minecraft Environment
No response