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fix(jeu-de-la-grue): improve UI layout and interactions#370

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Animation-EdNum merged 1 commit intomainfrom
fix/jeu-grue-ui-improvements-1590904820656594199
May 5, 2026
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fix(jeu-de-la-grue): improve UI layout and interactions#370
Animation-EdNum merged 1 commit intomainfrom
fix/jeu-grue-ui-improvements-1590904820656594199

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Fixed UI issues reported by the user for the jeu_de_la_grue webapp.

  • Modified .program-strip with flex-wrap: wrap and adjusted wrapper height so long programs expand vertically rather than breaking the layout horizontally.
  • Redefined .instruction-btn colors so the text matches the button color, and replaced the unreadable light-yellow hover state with subtle, accessible background colors in both light and dark modes.
  • Fixed dark mode so the instruction buttons retain their specific colored borders instead of defaulting to gray.
  • Corrected the action button's dynamic icon logic to visually toggle between hand-fist (grabbing) and hand-holding (dropping). Re-ran FontAwesome subset generation after declaring the hidden hand-holding icon to ensure it renders properly.

PR created automatically by Jules for task 1590904820656594199 started by @Animation-EdNum

- Wrap program instructions to new lines when too long
- Fix instruction hover colors for readability
- Add border colors to instructions in dark mode
- Update action button to toggle between hand-fist and hand-holding

Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com>
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@Animation-EdNum Animation-EdNum merged commit 104d321 into main May 5, 2026
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