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Fix race loop bug and button styling in Réseau de tri#372

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Animation-EdNum merged 1 commit intomainfrom
fix-reseau-de-tri-race-button-12605931378533159579
May 5, 2026
Merged

Fix race loop bug and button styling in Réseau de tri#372
Animation-EdNum merged 1 commit intomainfrom
fix-reseau-de-tri-race-button-12605931378533159579

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@Animation-EdNum
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  • Bug Fix: Resolved an issue in reseau_de_tri.html where clicking the "Lancer la course !" button would trigger the race multiple times due to a duplicate event binding, leading to an infinite race loop that cascaded into new levels.
  • Race Condition Cleanup: Tracked both the animation setInterval and the reset setTimeout specifically so they can be reliably canceled during transitions to a new level.
  • Styling Update: Added the missing .btn class to .btn-primary for the "Valider l'étape" button to match the platform's standardized UI styling and properly display padding and borders.

PR created automatically by Jules for task 12605931378533159579 started by @Animation-EdNum

…e button

- Fixed an issue where `btnStartRace` was bound twice, leading to multiple `startRace` calls.
- Tracked both `raceInterval` and `raceTimeout` and ensured they are properly cleared when starting a new level.
- Fixed the button design for "Valider l'étape" by ensuring it uses the core `.btn` class alongside `.btn-primary`.

Co-authored-by: google-labs-jules[bot] <161369871+google-labs-jules[bot]@users.noreply.github.com>
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@Animation-EdNum Animation-EdNum merged commit bfea845 into main May 5, 2026
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