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…aryGuild Town Houses, Inn & Mercenary Guild for Stonehamlet
- Adds the current maps in rotation, obsoletes Dakkatown as unused - Better grammar - This is mostly a test PR to check if github workflows compile is still broken somehow due to requirint .NET Framework 9.0
For the love of god I hate NET Framework
…report [PRIORITY MERGE] FIXES WORKFLOWS COMPILE ISSUES, updates bug report
…#1264) Kaizoku DLC content part 1 (initial merge)
Adds Jungle Elf and Savannah Elf skintones
TODO: Proper map voting system, more maps
…_manor Forces Dun manor as the default map
Now can be worn on the shirt slot. Armor values unchanged.
Replaces /tg/ sprites with Vanderlin sprites
- Spinning has a 20% chance to make you dizzy, if you spin while dizzy, you vomit - 5 second cooldown to prevent spam
Map fixes for stonehamlet
Do not change this to any other map, playerbase preference has been decided
See original PR for additions, too long to point out on a single commit
Various Kaizoku fixes
Makes the hand able to become a combat class because who cares about balance let's just make the hand a moe broken steppesman with lockpicking
Erases duplicate landmark for captain from landmarks.dm
Proper Discord and Wiki links everywhere
Fix for the wiki link not properly linked
Fixes wiki link
- Fixes peasant knife exploit - Fixes some issues with kaizoku knives, by making them unique - Fixes buckets indoor being filled by rain - Rebalances Dragonslayer to be a rare pick at 50%, ups their STR, lowers minstr required on their unique sword to be able to even wield it - Fixes a typo on a define - Better standardizes dagger damage values - Fixes Mercenaries not spawning with their keys on their belts - Minor code optimizations
Bugfixes, exploit fixes and balance
- Fixes Discord invite link for good this time
Makes most of the extant roles 0 PQ or less required to play as
Adds new short haircuts for females
- Adds the actual head spriter-approved hairstyles
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About The Pull Request
Why It's Good For The Game
Pre-Merge Checklist