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Releases: AnomalyLabsIO/anomaly-launcher

v1.1.1

30 May 18:42

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New

  • Startup splash screen — instant visual feedback while the launcher initializes.
  • Chinese (Simplified) localization.
  • Contributing guide and trademark policy (CONTRIBUTING.md, TRADEMARK.md).

Fixed

  • Mod dependency detection checks current loadout correctly
  • Stability on SCP:SL Unity 6000 builds — IL2CPP metadata is normalized in memory rather than rewritten on disk, which could destabilize the game at runtime.

Changed

  • More resilient patching across SCP:SL updates
  • First-run logic consolidated into the installer
  • Modded launches now always pass -noauth -scs, catches any cases where part of the auth flow was missed, and automatically applies "tcs" command.
  • Relicensed under the GNU General Public License v3; README and release docs refreshed.

Full Changelog: v1.0.0...v1.1.1

Anomaly Launcher v1.0.0

07 May 05:17

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Initial Release

Note you must already have SCPSL in your Steam Library and have ran it once through Steam before. Read this for more information

Features

  • Full lifecycle management from Downloading to Patching to Playing with mods.
  • Automatic game version downloading through Steam
  • Automatic patching of supported game versions (Around 10.1.0 to 14.2.6)
    • Additional dynamic patching to hopefully handle code changes gracefully when newer game versions release
  • Patched versions have their Anti-Cheat and connection to NorthWood servers disabled automatically for EULA compliance
  • Create Loadouts for containing mods and bind them to any installed game version

Read the docs on how to get started

Full Changelog: https://github.com/AnomalyLabsIO/anomaly-launcher/commits/v1.0.0