Release 1.1.1
Update all of the dependencies to current versions.
What's Changed
Full Changelog: v1.1.0...v1.1.1
Release 1.1
This release contains multiple important additions like creating NPCs, checking for unsaved changes, added paths and clan specific roads and a couple more. For the full list, see below.
What's Changed
- Fix the release pipeline by @Antafes in #80
- Add description on how to set up for development and work on the project by @Antafes in #87
- Add check for unsaved characters and actually store changed values by @Antafes in #101
- Add selectable natures for the character creation with the option to enter something yourself by @Antafes in #102
- Calculate the road score depending on the virtue values by @Antafes in #105
- Fix sorting of attributes and other fields by @Antafes in #107
- Add option for NPC creation by @Antafes in #122
- Upgrade to java 25 by @Antafes in #125
- Add list of previously opened characters by @Antafes in #124
- Add dependabot by @Antafes in #126
- Use dev instead of master for the dependency checks by @Antafes in #129
- Switch from MyXML to JAXB by @Antafes in #128
- Add paths as variations to roads by @Antafes in #131
- Add calculation of the willpower rating by @Antafes in #132
- Adjust file permissions for the dependency check shell scripts by @Antafes in #133
- Add bloodpool calculation by @Antafes in #134
- Expand the list of clans to the bloodlines by @Antafes in #137
- Allow editing of nature, demeanor and concept by @Antafes in #138
- Add the possibility for clan specific roads by @Antafes in #139
- Add xml validation for the stored characters by @Antafes in #141
- Check for unsaved changes on close by @Antafes in #142
Full Changelog: v1.0.1...v1.1.0