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Biome Injector Types

Apollo edited this page Apr 22, 2026 · 5 revisions

add_points

The add_points injector directly appends parameter points into the base biome layout. This injector only works if the target biome source is a MultiNoiseBiomeSource, and will silently fail otherwise.

{
  "type": "lithostitched:add_points",
  "dimension": "minecraft:overworld",
  "points": [
    {
      "biome": "my_mod:spider_caves",
      "parameters": {
        "temperature": [-1, 1],
        "humidity": [-1, -0.8],
        "continentalness": [-1, 1],
        "erosion": [-1, 1],
        "weirdness": [-1, 1],
        "depth": [-1, 1],
        "offset": 0
      }
    }
  ]
}
  • points: A list of parameter objects, identical in format to dimension files.

force_placement

The force_placement injector forces a biome to place if certain conditions are met.

  • parameters: A parameter map.
  • region: An optional identifier of the required region, explained later.

replace_fully

  • replace_fully: Fully swap out a biome.
    • targets: The target biome set.
    • replacement: The replacement biome.

replace_partially

  • replace_partially: Swap out a biome based on certain conditions.
    • targets: The target biome set.
    • replacement: The replacement biome.
    • parameters: A map of density function ids or hardcoded climate names to a range of accepted values.
    • region: An optional identifier of the required region, explained later.

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