Releases: Aquilarts/OldChronian
Release list
OldChronian v0.6.0
With this mod I wish to create a story driven campaign for the game, based around the old Chronian War of Independence from the Aestrin Dynasty! As I update it once or twice a month, I shall reveal more and more of the story.... until then, have fun figuring out the beginnings, solving my puzzles, finding my ships, boats and other remnants of the war!
- "Gallus" is a 13.5 meter long fishing Smack, once message runner for the Northern Fleet
- "Caelanor" the Brig-Sloop was built as a scout, lost at the end of the war, but some stories tell of her still roaming the seas!
- "Gloriana" lost her old Chronian name, none remember it anymore, she was cut down from the Ankhaman she was, refit by Aestriners, now a Spirian Polacre
- "Aelasyl" was the flagship of the Norther Fleet, battered by a hurricane, run aground and left to rot
All story starting points can be found at the spawn islands and capitols on notice boards, with some community contributions too!
WARNING!! This mod requires these mods for functionality:
Standalone save cleaner in case I change things between updates: https://github.com/NANDbrew/ShipyardExpansion/releases/tag/v1.1-cleaner
NANDs Shipyard Expansion for additional functionality: https://discord.com/channels/898258030783791164/1250574839765401621
Towable Boats: https://discord.com/channels/898258030783791164/1188267778361278534
Installation:
install BepInEx: https://github.com/BepInEx/BepInEx/releases/tag/v5.4.23.3
unpack the .zip and put the OldChronian folder in Sailwind/BepInEx/plugins
And if any of you guys feel like supporting my work: https://ko-fi.com/aquilartz
A special thanks to Necktie, NAND, Kur, Pro and many others for helping me out in one way or another! Truly, thank you!
OldChronian v0.5.1
❗❗ SHIPYARD UPDATE ❗ ❗
(As usual, please read this, mayor update)
Frigate "Aelasyl":
-New interior in the quarterdeck (please remove all items before updating)
-Mast Reinforcements
-T'gallant masts
-Chronian Naval Refit
-Physics Rebalance
Brig-Sloop "Caelanor":
-Mast Reinforcements
-T'gallant masts
Smack "Gallus":
-New raked mast setup
-Fixed missing starter sails
Fort Juniper:
-Fixed the shipyard sail selection
-Fixed the inn
If any of you guys feel like supporting my work: https://ko-fi.com/aquilartz
OldChronian v0.4.0
❗❗ NEW RELEASE ❗ ❗
(As usual, please read this)
I changed a lot of things, fixed some things, from meshes to textures to particles for each ship and boat, but the highlight of the update is a new point of interest! It has it's own shipyard, crane guy, shop and tavern.
Juniper opens her old creaking gates again after extensive refurbishment and welcomes all visitors!
If any of you guys feel like supporting my work: https://ko-fi.com/aquilartz
OldChronian v0.3.0
For the Frigate Aelasyl:
-Moved her to home location
-Added her own dock
-Did NOT manage to actually moor her 👌
-Fixed texture quality
For the Brig-Sloop Caelanor:
-Moved her to final spawn location
-Added starting sails
-Upscaled the textures for more quality
-Fixed the halyards and sheets being too responsive
-Fixed window texture (maybe)
NEW SHIP (she's just a boat)!!!
Her name is Gallus, she is a starter sized vessel
-She spawns correctly moored
-Has starting sails
-Has a tiller for steering
-Only has enough interior to crouch inside
-Hammock is an absolute health hazard
PROPS!!!
-Added location based props to each starting island
(these add community based story with some of your names on them! They also add a story element to the mod)
-Added more props to certain locations to help guide people on the "story" I'm trying to create here
-More to come in the future (ideas are very welcome)
And finally, after a lot of deliberation and a chat with the big Lion himself, I decided to add a ko-fi link if anyone would like to support me in creating this (approaching DLC sized) mod! Here is the link: https://ko-fi.com/aquilartz