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Arcnor edited this page Apr 13, 2012 · 2 revisions
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Quick start

To start using the library, just call RgbYuv.hqxInit() first, to initialize the color lookup table needed for the magnification, and then call Hqx_[234]x.hq[234]x_rb(...) for a 2, 3 or 4 magnification of your image.


// Load an image
BufferedImage bi ="image.png");
if (bi != null) {
    // Convert image to ARGB if on another format
    if (bi.getType() != BufferedImage.TYPE_INT_ARGB && bi.getType() != BufferedImage.TYPE_INT_ARGB_PRE) {
        final BufferedImage temp = new BufferedImage(bi.getWidth(), bi.getHeight(), BufferedImage.TYPE_INT_ARGB);
        temp.getGraphics().drawImage(bi, 0, 0, null);
        bi = temp;
    // Obtain pixel data for source image
    final int[] data = ((DataBufferInt) bi.getRaster().getDataBuffer()).getData();

    // Initialize lookup tables

    // Create the destination image, twice as large for 2x algorithm
    final BufferedImage biDest2 = new BufferedImage(bi.getWidth() * 2, bi.getHeight() * 2, BufferedImage.TYPE_INT_ARGB);
    // Obtain pixel data for destination image
    final int[] dataDest2 = ((DataBufferInt) biDest2.getRaster().getDataBuffer()).getData();
    // Resize it
    Hqx_2x.hq2x_32_rb(data, dataDest2, bi.getWidth(), bi.getHeight());
    // Save our result
    ImageIO.write(biDest2, "PNG", new File("image2x.png"));

    // More calls to hq[234]x_32_rb() methods
    // ....

    // Release the lookup table
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