Skip to content

Jungle tweaks #19

Merged
Argmaster merged 4 commits intoArgmaster:junglefrom
careeoki:new-jungle
Dec 14, 2025
Merged

Jungle tweaks #19
Argmaster merged 4 commits intoArgmaster:junglefrom
careeoki:new-jungle

Conversation

@careeoki
Copy link
Copy Markdown

Tweaks based on Ikabod's requests.

Roughness value has been reduced.

Less mud patches in jungle/base. Adjusted the mud patches in jungle/thick
image
Removed monstera, ferns, and grass blocks from the ancient jungle. In their place, there is dead leaves, and lots of mushrooms growing from the dead plant matter. Some have even grown into giant mushrooms. (only the small variants)
image

And generally I went around and cleaned things up to reduce visual noise while keeping it lush feeling.

Things I didn't do from Ikabod's requests:

  • I think still having mud patches is important for the jungle vibe (in base and thick biomes), thick grass shouldn't be growing under the canopy of large trees.
  • I didn't add the rock subbiomes to the ancient jungle. The ancient jungles are pretty small, with lots of height already, so I think the rocks would clash into the giant trees in undesirable ways.
  • I thought about basalt for the stone block, but the jungle is already quite dark, so slate provides a nice contrast as it's brighter.

@careeoki careeoki mentioned this pull request Dec 14, 2025
@Argmaster Argmaster merged commit 1a3d449 into Argmaster:jungle Dec 14, 2025
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

None yet

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants