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New LP for Arm ASR #1703
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New LP for Arm ASR #1703
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| * [Arm ASR Manga Comic](https://developer.arm.com/Mobile%20Graphics%20and%20Gaming/FeaturedContent/Mali%20Manga/FeaturedContent-MaliManga-Volume4) | ||
| * [Arm Community Blog](https://community.arm.com/arm-community-blogs/b/graphics-gaming-and-vr-blog/posts/introducing-arm-accuracy-super-resolution) | ||
| * [Arm Accuracy Super Resolution for Unreal Engine Tutorial](https://developer.arm.com/documentation/109993/latest/) | ||
| * [Arm Accuracy Super Resolution for Unreal Engine Tutorial](https://developer.arm.com/documentation/109993/latest/) |
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Whoops, forgot to change this final link to the Universal SDK. I'll do this in my next commit.
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Fixed this one for you :)
| -fspv-target-env=vulkan1.1spirv1.4 -enable-16bit-types | ||
| ``` | ||
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| - The extension **VK_KHR_shader_float16_int8** should be used at runtime. |
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I will be adding more sections here, from the integration steps in the readme. Will do another commit in the morning.
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