- Legends of Dota | Information
- Dota Run | Information
- Ashenvale Archers | Information
- Icewrack | Information
- Warchasers | Information
- DotaCraft | Information
- Reflex | Information
- Slide ninja slide | Information
- Trolls and Elves | Information
- Barebones | Information
- Spell Library | Information
- Dota 2 VPK | Information
- KVUP | Information
- Worldsmith | Information
- Dota 2 Modkit | Information
- Dota 2 Soundkit | Information
- Dota KV | Information
- Dota 2 Sublime Packages | Information
- Dota 2 Building Helper | Information
- KVLib | Information
- VPK Parser | Information
- Dota Custom Files Joiner | Information
- Getting Started with Dota 2 Modding
- Beginners Guide to Dota Scripting
- Setting up your Addon with GitHub
- Useful Console Commands
- New API Wiki Pages
- Basic Dota 2 Addon lua scripting
- Official Valve scripting documentation
- DataDriven Ability Breakdown - Documentation
- DataDriven Ability Events & Modifiers
- DataDriven Items
- DataDriven Units
- Item Restrictions & Requirements
- Item Drop System
- Custom Mana System
- The importance of AbilitySpecial values
- Passing AbilitySpecial values into Lua
- AbilityDuration tooltips
- Calling Spells with SetCursor
- Apply Hero and Creep modifier durations
- Creating units with a duration
- Channeling Animations
- Reutilizing Built-In Modifiers
- Doing arithmetic with KV
- All about the Target
- Precache, fixing and avoiding issues
- Hiding HUD with SetHudVisible
- Unit producing buildings
- Adding and playing Custom Sounds
- Scripted Shop Spawning
- Built-In Quest System
- Simple Custom Ability
- An in-depth example of a Datadriven Ability
- A trigger_dota-based arrow trap
- Particle Attachment
- Extracting and Compiling VTEX files
- Particle Creation Series: Basics
- Particle Creation Series: Falling cherry blossom
- Particle Creation Series: Chaos Wave
- Volcano Particle Creation
- Dota 2 Reborn Tools: Project Folder Overview
- DOTA 2 workshop tools mod tutorial: How to make a DOTA-style map
- How to make a map in DOTA 2 with Steam Workshop mod tools
- Dota 2 Reborn - Install Intructions
- Source 2 Mapping Tutorial: Simple Custom Ability
- Invisibility Ability Example
- Illusion Ability Example
- Rotate Ability Example
- Point Channeling AoE Ability Example
- Physics Ability Example - Exorcism
- Basic datadriven ability
- Fork the repository
- Edit
README.md
(Cheat sheet) - Create a pull request