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EtherealMind v3.3.4 - Visual Improvements

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@knoxhack knoxhack released this 24 May 22:41
· 8 commits to main since this release

EtherealMind v3.3.4 - Major Visual Improvements πŸŽ¨πŸ€–

🎯 User-Requested Fixes

1. βœ… No More Green Effects

  • Removed all green particle animations around COSMO
  • Cleaner appearance without visual clutter

2. βœ… 3D Arms

  • Arms are now fully 3D with proper depth (2x4x2)
  • Each arm has all 6 faces textured
  • Hands are also 3D cubes
  • Much more natural appearance

3. βœ… Smaller Size

  • COSMO is now 40% smaller overall
  • Better proportioned for Minecraft
  • Less intrusive while following player

4. βœ… Solid Rendering

  • Fixed transparency bug (clouds no longer visible through COSMO)
  • Changed to solid render type
  • COSMO is now completely opaque

πŸ†• Improved Design

Model Changes

  • Compact 8x8x8 body (down from 12x12x12)
  • Properly proportioned 3D arms
  • Separate face plate for better detail
  • Individual eye components

Visual Quality

  • Optimized 64x64 texture
  • Better UV mapping for all surfaces
  • Maintained cute appearance
  • LED accents and panel details

πŸ“ Technical Details

  • New model: cosmo_improved.geo.json
  • New texture: cosmo_improved.png
  • Renderer scale: 60% base size
  • Render type: entitySolid

πŸš€ Installation

Replace your mod file. All existing COSMO entities will automatically use the new appearance.


Note: This update focuses entirely on visual improvements based on user feedback. No gameplay changes.

πŸ€– COSMO is now smaller, solid, and has proper 3D arms!