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SFZ with loop_mode=no_loop still loops #21

@mahal

Description

@mahal

macOS Version(s) Used to Build

macOS 12 Monterey

Xcode Version(s)

Xcode 14

Description

  1. Create a SFZ file with loop_mode=no_loop
  2. Open SFZ with .loadSFZ() of DunneAudioKit.Sampler
  3. Play note using .play() of DunneAudioKit.Sampler

Expected result:

  • Sample will play once

Actual result:

  • Sample will play again and again until .stop() to the same note is sent

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