Build system for RetroArch on PlayStation Classic, producing binaries compatible with AutoBleem-NG.
You cannot simply replace an older RetroArch binary with this one. RetroArch 1.22+ requires specific configuration changes:
video_driver = "gl"
video_context_driver = "gl_sdl"
menu_driver = "ozone"The XMB menu does not work with this build. The Mali-T720 GPU cannot compile XMB's updated ribbon shader:
[ERROR] [GLSL] Failed to compile fragment shader #62.
Use Ozone or RGUI instead. See PSC Configuration Guide for details.
make # Build and extract binary
ls retroarch_bin/retroarch- Building - Build instructions, toolchain details, configuration
- PSC Configuration - Runtime configuration, drivers, troubleshooting
- Target: ARMv8-A Cortex-A35 (PSC SoC)
- Toolchain: crosstool-ng GCC 9, glibc 2.23
- Dependencies: All 18 shared libraries present on stock PSC firmware
GPL-3.0 - Based on retroarch-cross-compile by Zoltan Baldaszti.