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RetroArch for PlayStation Classic

Build system for RetroArch on PlayStation Classic, producing binaries compatible with AutoBleem-NG.

Important: Configuration Required

You cannot simply replace an older RetroArch binary with this one. RetroArch 1.22+ requires specific configuration changes:

video_driver = "gl"
video_context_driver = "gl_sdl"
menu_driver = "ozone"

XMB Menu Not Supported in 1.22+

The XMB menu does not work with this build. The Mali-T720 GPU cannot compile XMB's updated ribbon shader:

[ERROR] [GLSL] Failed to compile fragment shader #62.

Use Ozone or RGUI instead. See PSC Configuration Guide for details.

Quick Start

make              # Build and extract binary
ls retroarch_bin/retroarch

Documentation

  • Building - Build instructions, toolchain details, configuration
  • PSC Configuration - Runtime configuration, drivers, troubleshooting

Compatibility

  • Target: ARMv8-A Cortex-A35 (PSC SoC)
  • Toolchain: crosstool-ng GCC 9, glibc 2.23
  • Dependencies: All 18 shared libraries present on stock PSC firmware

License

GPL-3.0 - Based on retroarch-cross-compile by Zoltan Baldaszti.