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Adding assets to your mod
Olafcio1 edited this page Jun 16, 2026
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This guide assumes you've already created and setup an Avoid project.
§ Adding assets with the Avoid Framework
- Create a directory called
assetsin your project root resources folder; - Follow the pack format of your target Minecraft versions, and add images, fonts etc. like you would normally do in a Fabric/NeoForge mod or a resource pack.
©️ Copyright 2026 Olafcio (on behalf of the AvoidLib org)
📝 Licensed with CC BY-NC (Attribution-NonCommercial)
Avoid Framework
🏚️ 1. Home
📽️ 2. Creating your mod
🌄 3. Adding assets to your mod
🧊 4. Creating a block
✏️ 5. Creating an item
🎯 6. Creating an entity selector
🤖 7. Creating a command