Skip to content

Adding assets to your mod

Olafcio1 edited this page Jun 16, 2026 · 1 revision

This guide assumes you've already created and setup an Avoid project.


§ Adding assets with the Avoid Framework


  1. Create a directory called assets in your project root resources folder;
  2. Follow the pack format of your target Minecraft versions, and add images, fonts etc. like you would normally do in a Fabric/NeoForge mod or a resource pack.

Avoid Framework


    🏚️ 1. Home
    📽️ 2. Creating your mod
    🌄 3. Adding assets to your mod
    🧊 4. Creating a block
    ✏️ 5. Creating an item
    🎯 6. Creating an entity selector
    🤖 7. Creating a command

Clone this wiki locally