Skip to content

Azayro/Cloth-Simulation

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

4 Commits
 
 
 
 
 
 
 
 

Repository files navigation

Cloth-Simulation

Cloth simulation using DirectX 11

Most of the files were provided as part of the foundations for the coursework set by the lecturer.

The following files are 100% mine:

Dx11 Mesh Processing/Cloth.cpp Dx11 Mesh Processing/Cloth.h

Dx11 Mesh Processing/Resources/Shaders/cloth_anchors_cs Dx11 Mesh Processing/Resources/Shaders/cloth_constraints_cs Dx11 Mesh Processing/Resources/Shaders/cloth_forces_cs

Dx11 Mesh Porciessing/Resources/Shaders/superman.jpg - Used to texture the cloth

Modifications were also made to the main.cpp to call create and object of the cloth class to execute it.

About

Cloth simulation using DirectX 11

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

 
 
 

Contributors