UX: Unified WorkspaceOS shell — persistent sidebar, global Cmd+K, keyboard shortcuts, skeleton loading states#1
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…hortcuts, skeletons WorkspaceOS architecture: - Per-role layouts (admin/staff/candidate/company/inspector) with persistent sidebar that does NOT remount across page navigations within a role - WorkspaceShell auto-detects embedded context via WorkspaceOSContext and skips its own sidebar — zero page changes required for 35 pages - Global Cmd+K command palette with search/filter/navigate/action + shortcut hints - Power-user keyboard shortcuts: Cmd+K, G+H/R/C/T/O chords, j/k row nav, / search - Skeleton loading states with per-role loading.tsx + reusable Skeletons component (WorkspaceShellSkeleton, DataTableSkeleton, DetailPageSkeleton, QuickSkeleton) - CSS: .shellEmbedded class + shortcutGrid styles + skeleton pulse animations - AGENTS.md updated with two-tier shell architecture documentation Build: passes. tsc: clean. Validate: 63/63. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
WalkthroughThis PR introduces a two-tier workspace architecture by adding WorkspaceOS as a persistent client-side shell with a role-aware command palette and keyboard shortcuts, implements per-role Next.js layouts that enforce authorization and wrap content with WorkspaceOS, provides skeleton loading components, adapts WorkspaceShell for embedded mode, and updates CI/dev-server readiness checks. ChangesWorkspace OS Multi-Role Architecture & Integration
Sequence DiagramsequenceDiagram
participant Browser
participant PerRoleLayout
participant WorkspaceOS
participant CommandPalette
participant Router
Browser->>PerRoleLayout: GET /admin
PerRoleLayout->>PerRoleLayout: requireRoleCapability("admin","admin.system")
PerRoleLayout->>WorkspaceOS: render children wrapped with session
WorkspaceOS->>Browser: render layout + command palette
Browser->>CommandPalette: press Cmd+K
CommandPalette->>CommandPalette: filter role-based commands
Browser->>CommandPalette: select command + Enter
CommandPalette->>Router: navigate to href
Router->>Browser: load new page
Estimated code review effort🎯 4 (Complex) | ⏱️ ~45 minutes 🚥 Pre-merge checks | ✅ 4 | ❌ 1❌ Failed checks (1 warning)
✅ Passed checks (4 passed)
✏️ Tip: You can configure your own custom pre-merge checks in the settings. ✨ Finishing Touches📝 Generate docstrings
🧪 Generate unit tests (beta)
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Actionable comments posted: 3
🧹 Nitpick comments (1)
src/app/styles.css (1)
662-666: ⚡ Quick winScope embedded shell stage width to its container.
In embedded mode,
.workspaceStagestill keeps a viewport-based width from the base rule. Add an embedded override so nested shells don’t depend on viewport math.Suggested diff
.shellEmbedded { display: block; min-height: 0; grid-template-columns: none; } + +.shellEmbedded .workspaceStage { + width: 100%; +}🤖 Prompt for AI Agents
Verify each finding against current code. Fix only still-valid issues, skip the rest with a brief reason, keep changes minimal, and validate. In `@src/app/styles.css` around lines 662 - 666, The embedded shell (.shellEmbedded) doesn't override the base viewport-based width on nested .workspaceStage, so add an embedded-specific rule (selector: .shellEmbedded .workspaceStage) that resets the width/viewport math — e.g., set width: auto (or width: 100%) and max-width: 100% (and adjust min-width if present) so embedded shells size to their container instead of the viewport.
🤖 Prompt for all review comments with AI agents
Verify each finding against current code. Fix only still-valid issues, skip the
rest with a brief reason, keep changes minimal, and validate.
Inline comments:
In `@src/app/styles.css`:
- Around line 9581-9589: The keyframes identifier skeletonPulse violates the
keyframes-name-pattern; rename the `@keyframes` rule to a kebab-case name (e.g.,
skeleton-pulse) and update all usages (the animation declarations referencing
skeletonPulse in the .skeletonTable .skeletonRow > span and .skeletonContent >
span selectors) to the new kebab-case name so the animation still applies and
the linter passes.
In `@src/modules/workspace/Skeletons.tsx`:
- Line 161: The Skeletons.tsx uses Tailwind utility classes (the Skeleton
component's className string at the dynamic template literal) but Tailwind isn't
installed, so either install and configure Tailwind for the project
(Next.js/PostCSS setup and content paths) so classes like h-3/h-5 w-48/w-36
animate-pulse rounded-md bg-accent take effect, or replace those utility class
names in Skeletons.tsx (and other components) with concrete CSS class names
defined in src/app/styles.css and update the Skeleton component usages to
reference those static classes; once Tailwind is added you can then refactor the
dynamic template literal in the Skeleton component into explicit conditional
branches for clarity.
In `@src/modules/workspace/WorkspaceOS.tsx`:
- Around line 65-95: The buildOSCommands function does not set
OSCommand.shortcut, so chord matching fails; update buildOSCommands to populate
a shortcut field for relevant commands (e.g., set nav items and quick scopes to
shortcuts like "g+n" or "g+c" as appropriate) — ensure each NavItem->command
created in buildOSCommands includes a unique shortcut property and likewise add
shortcuts for the scope entries (e.g., "g+r", "g+s" etc.), matching whatever
chord parsing logic expects (the OSCommand.shortcut property used by
commands.find(...)); also mirror the same shortcut population for the other
block referenced around lines 176-183 so all commands that should respond to
G+key chords include the shortcut field.
---
Nitpick comments:
In `@src/app/styles.css`:
- Around line 662-666: The embedded shell (.shellEmbedded) doesn't override the
base viewport-based width on nested .workspaceStage, so add an embedded-specific
rule (selector: .shellEmbedded .workspaceStage) that resets the width/viewport
math — e.g., set width: auto (or width: 100%) and max-width: 100% (and adjust
min-width if present) so embedded shells size to their container instead of the
viewport.
🪄 Autofix (Beta)
Fix all unresolved CodeRabbit comments on this PR:
- Push a commit to this branch (recommended)
- Create a new PR with the fixes
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📒 Files selected for processing (16)
docs/AGENTS.mdsrc/app/admin/layout.tsxsrc/app/admin/loading.tsxsrc/app/candidate/layout.tsxsrc/app/candidate/loading.tsxsrc/app/company/layout.tsxsrc/app/company/loading.tsxsrc/app/inspector/layout.tsxsrc/app/inspector/loading.tsxsrc/app/staff/layout.tsxsrc/app/staff/loading.tsxsrc/app/styles.csssrc/modules/workspace/Skeletons.tsxsrc/modules/workspace/WorkspaceOS.tsxsrc/modules/workspace/WorkspaceOSContext.tsxsrc/modules/workspace/WorkspaceShell.tsx
| @keyframes skeletonPulse { | ||
| 0%, 100% { opacity: 0.35; } | ||
| 50% { opacity: 0.55; } | ||
| } | ||
|
|
||
| .skeletonTable .skeletonRow > span, | ||
| .skeletonContent > span { | ||
| animation: skeletonPulse 1.8s ease-in-out infinite; | ||
| } |
There was a problem hiding this comment.
Rename skeleton keyframes to kebab-case to satisfy lint.
The current keyframe name violates the configured stylelint keyframes-name-pattern rule.
Suggested diff
-@keyframes skeletonPulse {
+@keyframes skeleton-pulse {
0%, 100% { opacity: 0.35; }
50% { opacity: 0.55; }
}
.skeletonTable .skeletonRow > span,
.skeletonContent > span {
- animation: skeletonPulse 1.8s ease-in-out infinite;
+ animation: skeleton-pulse 1.8s ease-in-out infinite;
}📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
| @keyframes skeletonPulse { | |
| 0%, 100% { opacity: 0.35; } | |
| 50% { opacity: 0.55; } | |
| } | |
| .skeletonTable .skeletonRow > span, | |
| .skeletonContent > span { | |
| animation: skeletonPulse 1.8s ease-in-out infinite; | |
| } | |
| `@keyframes` skeleton-pulse { | |
| 0%, 100% { opacity: 0.35; } | |
| 50% { opacity: 0.55; } | |
| } | |
| .skeletonTable .skeletonRow > span, | |
| .skeletonContent > span { | |
| animation: skeleton-pulse 1.8s ease-in-out infinite; | |
| } |
🧰 Tools
🪛 Stylelint (17.11.1)
[error] 9581-9581: Expected keyframe name "skeletonPulse" to be kebab-case (keyframes-name-pattern)
(keyframes-name-pattern)
🤖 Prompt for AI Agents
Verify each finding against current code. Fix only still-valid issues, skip the
rest with a brief reason, keep changes minimal, and validate.
In `@src/app/styles.css` around lines 9581 - 9589, The keyframes identifier
skeletonPulse violates the keyframes-name-pattern; rename the `@keyframes` rule to
a kebab-case name (e.g., skeleton-pulse) and update all usages (the animation
declarations referencing skeletonPulse in the .skeletonTable .skeletonRow > span
and .skeletonContent > span selectors) to the new kebab-case name so the
animation still applies and the linter passes.
| return ( | ||
| <div style={{ padding: "14px 22px", display: "grid", gap: 8 }}> | ||
| {Array.from({ length: lines }).map((_, i) => ( | ||
| <Skeleton key={i} className={`h-${i === 0 ? 5 : 3} w-${i === 0 ? 48 : 36}`} /> |
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Tailwind CSS is not installed or configured—utility classes won't render.
The project uses Tailwind class names (h-3, h-5, w-48, w-36, animate-pulse, rounded-md, bg-accent) throughout Skeletons.tsx and other components, but Tailwind CSS is not configured. These classes have no CSS definitions and won't apply any styling. The dynamic template literal on line 161 is a secondary concern; the primary issue is that the project must either:
- Install and configure Tailwind CSS with proper Next.js integration, content paths, and PostCSS setup
- Replace all utility class names with actual CSS classes from
src/app/styles.css
The suggested fix (using static conditional branches instead of dynamic fragments) is valid as a best practice once Tailwind is set up, but it's currently ineffective without Tailwind CSS installed.
🤖 Prompt for AI Agents
Verify each finding against current code. Fix only still-valid issues, skip the
rest with a brief reason, keep changes minimal, and validate.
In `@src/modules/workspace/Skeletons.tsx` at line 161, The Skeletons.tsx uses
Tailwind utility classes (the Skeleton component's className string at the
dynamic template literal) but Tailwind isn't installed, so either install and
configure Tailwind for the project (Next.js/PostCSS setup and content paths) so
classes like h-3/h-5 w-48/w-36 animate-pulse rounded-md bg-accent take effect,
or replace those utility class names in Skeletons.tsx (and other components)
with concrete CSS class names defined in src/app/styles.css and update the
Skeleton component usages to reference those static classes; once Tailwind is
added you can then refactor the dynamic template literal in the Skeleton
component into explicit conditional branches for clarity.
| function buildOSCommands(navItems: NavItem[], role: string): OSCommand[] { | ||
| const nav = navItems.map((item) => ({ | ||
| id: `nav-${item.href}`, | ||
| title: item.label, | ||
| subtitle: item.href, | ||
| section: "Navigation", | ||
| href: item.href | ||
| })); | ||
|
|
||
| const scopes: OSCommand[] = []; | ||
| if (role === "admin" || role === "staff") { | ||
| scopes.push( | ||
| { id: "scope-candidates", title: "Candidates", subtitle: "Search and manage student candidates", section: "Quick Scopes", href: `/${role}/candidates` }, | ||
| { id: "scope-requests", title: "Requests", subtitle: "Hiring requests and fulfillment", section: "Quick Scopes", href: `/${role}/requests` } | ||
| ); | ||
| } | ||
| if (role === "admin") { | ||
| scopes.push( | ||
| { id: "scope-companies", title: "Companies", subtitle: "Client company profiles", section: "Quick Scopes", href: "/admin/companies" }, | ||
| { id: "scope-transfers", title: "Transfers", subtitle: "Financial transfers and payouts", section: "Quick Scopes", href: "/admin/transfers" } | ||
| ); | ||
| } | ||
| if (role === "candidate") { | ||
| scopes.push( | ||
| { id: "scope-invitations", title: "Invitations", subtitle: "Your open invitations", section: "Quick Scopes", href: "/candidate/invitations" }, | ||
| { id: "scope-work-logs", title: "Work Logs", subtitle: "Track your work activities", section: "Quick Scopes", href: "/candidate/work-logs" } | ||
| ); | ||
| } | ||
|
|
||
| return [...nav, ...scopes]; | ||
| } |
There was a problem hiding this comment.
G + key chord navigation is currently non-functional.
Chord matching depends on OSCommand.shortcut, but no shortcuts are populated in buildOSCommands(), so commands.find(...) never resolves.
Proposed fix
function buildOSCommands(navItems: NavItem[], role: string): OSCommand[] {
+ const shortcutByHref: Record<string, string> = {
+ [`/${role}`]: "g h",
+ "/admin/requests": "g r",
+ "/staff/requests": "g r",
+ "/admin/candidates": "g c",
+ "/staff/candidates": "g c",
+ "/admin/transfers": "g t",
+ "/admin/companies": "g o",
+ "/candidate/invitations": "g i",
+ "/candidate/work-logs": "g w"
+ };
const nav = navItems.map((item) => ({
id: `nav-${item.href}`,
title: item.label,
subtitle: item.href,
section: "Navigation",
- href: item.href
+ href: item.href,
+ shortcut: shortcutByHref[item.href]
}));Also applies to: 176-183
🤖 Prompt for AI Agents
Verify each finding against current code. Fix only still-valid issues, skip the
rest with a brief reason, keep changes minimal, and validate.
In `@src/modules/workspace/WorkspaceOS.tsx` around lines 65 - 95, The
buildOSCommands function does not set OSCommand.shortcut, so chord matching
fails; update buildOSCommands to populate a shortcut field for relevant commands
(e.g., set nav items and quick scopes to shortcuts like "g+n" or "g+c" as
appropriate) — ensure each NavItem->command created in buildOSCommands includes
a unique shortcut property and likewise add shortcuts for the scope entries
(e.g., "g+r", "g+s" etc.), matching whatever chord parsing logic expects (the
OSCommand.shortcut property used by commands.find(...)); also mirror the same
shortcut population for the other block referenced around lines 176-183 so all
commands that should respond to G+key chords include the shortcut field.
- .eslintrc.json: next/core-web-vitals base config so `npm run lint` passes - validate.mjs: fetchRetry helper with 3 retries + 2s backoff for flaky dev-server connections in CI - ci.yml: replace fixed sleep 8 with curl health-check loop (up to 20 attempts, 2s each) before running validation 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
There was a problem hiding this comment.
Actionable comments posted: 2
Caution
Some comments are outside the diff and can’t be posted inline due to platform limitations.
⚠️ Outside diff range comments (1)
scripts/validate.mjs (1)
55-55:⚠️ Potential issue | 🟡 Minor | ⚡ Quick winConsider using
fetchRetryfor consistency.Line 55 fetches
/loginwith plainfetch, while lines 74, 94, and 151 usefetchRetryfor the same endpoint. This inconsistency could make early connectivity checks more brittle during dev-server warmup.♻️ Proposed fix for consistency
for (const [method, path, expect] of [["GET", "/login", 200], ["HEAD", "/login", 200]]) { - const res = await fetch(`${BASE}${path}`, { method, redirect: "manual" }); + const res = await fetchRetry(`${BASE}${path}`, { method, redirect: "manual" }); ok(`${method} ${path} → ${res.status}`, res.status === expect, `${res.status}`); }🤖 Prompt for AI Agents
Verify each finding against current code. Fix only still-valid issues, skip the rest with a brief reason, keep changes minimal, and validate. In `@scripts/validate.mjs` at line 55, The fetch call using plain fetch in scripts/validate.mjs (const res = await fetch(`${BASE}${path}`, { method, redirect: "manual" })) should use the existing fetchRetry helper for consistency with other checks; replace this call with fetchRetry(`${BASE}${path}`, { method, redirect: "manual" }) (or the same options used elsewhere) so the early connectivity/login probe uses the same retry/backoff behavior as the calls at lines that use fetchRetry.
🧹 Nitpick comments (1)
scripts/validate.mjs (1)
21-31: 💤 Low valueDocument that
fetchRetryonly handles network errors, not HTTP errors.The current implementation retries on network failures (connection refused, timeouts) but does not retry when the server returns error status codes (4xx, 5xx). This is likely intentional for validation tests, but a comment would help future maintainers.
📝 Suggested documentation
-/** Fetch with retries — handles dev-server recovery between test phases. */ +/** + * Fetch with retries — handles dev-server recovery between test phases. + * Only retries network errors (ECONNREFUSED, timeouts), not HTTP error status codes. + */ async function fetchRetry(url, options = {}, retries = 3) {🤖 Prompt for AI Agents
Verify each finding against current code. Fix only still-valid issues, skip the rest with a brief reason, keep changes minimal, and validate. In `@scripts/validate.mjs` around lines 21 - 31, The fetchRetry function currently only retries on thrown network errors (e.g., connection failures/timeouts) and does not treat HTTP error responses (non-2xx status codes) as retryable; update the function's documentation comment above fetchRetry to explicitly state that it only handles network-level exceptions and will return the fetch Response even for 4xx/5xx status codes so callers must check response.ok and implement any HTTP-status-based retry logic themselves.
🤖 Prompt for all review comments with AI agents
Verify each finding against current code. Fix only still-valid issues, skip the
rest with a brief reason, keep changes minimal, and validate.
Inline comments:
In @.github/workflows/ci.yml:
- Line 94: The timing message uses the attempt counter i (echo "Dev server ready
after ${i}s") which is misleading; change it to report actual elapsed seconds by
computing duration (e.g., record a start timestamp before the loop with
start=$SECONDS or start=$(date +%s), then after success compute
elapsed=$((SECONDS - start)) or elapsed=$(( $(date +%s) - start )) and use echo
"Dev server ready after ${elapsed}s"); update the referenced echo line and add
the start timestamp variable initialization before the retry loop.
- Around line 92-98: The polling loop that checks http://localhost:3000/login
(using curl) may exit after 20 attempts without a successful 200/307 and
currently allows the job to continue to node scripts/validate.mjs; modify the
loop exit path so that if the server never becomes ready you explicitly fail the
step (e.g., after the for loop check the last response or use the loop’s failure
branch to echo a clear error and exit 1) so the workflow stops before running
node scripts/validate.mjs.
---
Outside diff comments:
In `@scripts/validate.mjs`:
- Line 55: The fetch call using plain fetch in scripts/validate.mjs (const res =
await fetch(`${BASE}${path}`, { method, redirect: "manual" })) should use the
existing fetchRetry helper for consistency with other checks; replace this call
with fetchRetry(`${BASE}${path}`, { method, redirect: "manual" }) (or the same
options used elsewhere) so the early connectivity/login probe uses the same
retry/backoff behavior as the calls at lines that use fetchRetry.
---
Nitpick comments:
In `@scripts/validate.mjs`:
- Around line 21-31: The fetchRetry function currently only retries on thrown
network errors (e.g., connection failures/timeouts) and does not treat HTTP
error responses (non-2xx status codes) as retryable; update the function's
documentation comment above fetchRetry to explicitly state that it only handles
network-level exceptions and will return the fetch Response even for 4xx/5xx
status codes so callers must check response.ok and implement any
HTTP-status-based retry logic themselves.
🪄 Autofix (Beta)
Fix all unresolved CodeRabbit comments on this PR:
- Push a commit to this branch (recommended)
- Create a new PR with the fixes
ℹ️ Review info
⚙️ Run configuration
Configuration used: Path: .coderabbit.yaml
Review profile: CHILL
Plan: Pro Plus
Run ID: 09040471-8ddc-4c22-8b4e-a021403d2d0f
📒 Files selected for processing (3)
.eslintrc.json.github/workflows/ci.ymlscripts/validate.mjs
✅ Files skipped from review due to trivial changes (1)
- .eslintrc.json
| for i in $(seq 1 20); do | ||
| if curl -s -o /dev/null -w "%{http_code}" http://localhost:3000/login | grep -q "200\|307"; then | ||
| echo "Dev server ready after ${i}s" | ||
| break | ||
| fi | ||
| sleep 2 | ||
| done |
There was a problem hiding this comment.
Add explicit failure when dev server doesn't become ready.
If all 20 polling attempts fail, the script continues to node scripts/validate.mjs without confirming the server is ready, leading to confusing downstream validation failures.
🔒 Proposed fix to fail explicitly when server is not ready
# Wait for dev server to be ready
+ SERVER_READY=0
for i in $(seq 1 20); do
if curl -s -o /dev/null -w "%{http_code}" http://localhost:3000/login | grep -q "200\|307"; then
echo "Dev server ready after ${i}s"
+ SERVER_READY=1
break
fi
sleep 2
done
+ if [ "$SERVER_READY" -eq 0 ]; then
+ echo "Dev server failed to become ready after 40s"
+ exit 1
+ fi
node scripts/validate.mjs🤖 Prompt for AI Agents
Verify each finding against current code. Fix only still-valid issues, skip the
rest with a brief reason, keep changes minimal, and validate.
In @.github/workflows/ci.yml around lines 92 - 98, The polling loop that checks
http://localhost:3000/login (using curl) may exit after 20 attempts without a
successful 200/307 and currently allows the job to continue to node
scripts/validate.mjs; modify the loop exit path so that if the server never
becomes ready you explicitly fail the step (e.g., after the for loop check the
last response or use the loop’s failure branch to echo a clear error and exit 1)
so the workflow stops before running node scripts/validate.mjs.
| # Wait for dev server to be ready | ||
| for i in $(seq 1 20); do | ||
| if curl -s -o /dev/null -w "%{http_code}" http://localhost:3000/login | grep -q "200\|307"; then | ||
| echo "Dev server ready after ${i}s" |
There was a problem hiding this comment.
Fix timing message to reflect actual elapsed time.
The variable i represents the attempt number, not elapsed seconds. After attempt 5, only 8-10 seconds have elapsed (not 5s).
📝 Proposed fix for accurate timing
- echo "Dev server ready after ${i}s"
+ echo "Dev server ready after attempt ${i} (~$((i*2))s)"📝 Committable suggestion
‼️ IMPORTANT
Carefully review the code before committing. Ensure that it accurately replaces the highlighted code, contains no missing lines, and has no issues with indentation. Thoroughly test & benchmark the code to ensure it meets the requirements.
| echo "Dev server ready after ${i}s" | |
| echo "Dev server ready after attempt ${i} (~$((i*2))s)" |
🤖 Prompt for AI Agents
Verify each finding against current code. Fix only still-valid issues, skip the
rest with a brief reason, keep changes minimal, and validate.
In @.github/workflows/ci.yml at line 94, The timing message uses the attempt
counter i (echo "Dev server ready after ${i}s") which is misleading; change it
to report actual elapsed seconds by computing duration (e.g., record a start
timestamp before the loop with start=$SECONDS or start=$(date +%s), then after
success compute elapsed=$((SECONDS - start)) or elapsed=$(( $(date +%s) - start
)) and use echo "Dev server ready after ${elapsed}s"); update the referenced
echo line and add the start timestamp variable initialization before the retry
loop.
Summary
Transforms the workspace experience into a singular powerful app by introducing a two-tier shell architecture with persistent navigation, global command palette, power-user keyboard shortcuts, and skeleton loading states — all with zero changes to existing pages.
What changed
New files (12)
src/modules/workspace/WorkspaceOS.tsx— Unified OS shell: sidebar rail + Cmd+K palette + global keyboard handlersrc/modules/workspace/WorkspaceOSContext.tsx— React context for embedded shell detectionsrc/modules/workspace/Skeletons.tsx— 4 reusable skeleton componentssrc/app/{role}/layout.tsx— Per-role layouts with persistent sidebarsrc/app/{role}/loading.tsx— Per-role skeleton loading statesModified files (3)
src/modules/workspace/WorkspaceShell.tsx— Now context-aware, skips sidebar when embeddedsrc/app/styles.css— .shellEmbedded, shortcut grid styles, skeleton CSSdocs/AGENTS.md— Updated with two-tier shell architecture, keyboard shortcutsKeyboard shortcuts
Cmd+K/?— Command paletteG then H/R/C/T/O— Navigate views/— Focus searchj/k— Row navigationEscape— Close paletteTest plan
npx tsc --noEmit— cleannpx next build— passesnode scripts/validate.mjs— 63/63Type
Feature
🤖 Generated with Claude Code
Summary by CodeRabbit
New Features
Style
Documentation