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EntropyX Prototype

A medieval-themed Ren'Py 8.5 prototype that demonstrates a data-driven quest and character management loop. Built to showcase how narrative prototyping can coexist with systemic telemetry inside Ren'Py.

Features

  • Gameplay Data ModelCharacterData, QuestData, and GameState classes handle roster updates, quest tracking, and notification routing.
  • Debug + HUD Overlays – Shift+D spawns the telemetry overlay, Shift+Q opens the quest manager, and Shift+T toggles the quest tracker HUD.
  • Notification Layer – Built-in renpy.notify toasts report stat changes, quest updates, and character events.

Requirements

  • Game Engine: Ren'Py 8.5 or newer.
  • Audio files referenced in game/audio/ should remain alongside the .rpy sources. (Source: CHOSIC And PIXABAY)

Running the Demo

  1. Open the project in the Ren'Py launcher.
  2. Select EntropyX and choose Launch Project.
  3. Interact with the scripted demo to trigger overlays, notifications, and data mutations.

Controls & Shortcuts

  • Shift + D: Toggle the telemetry debug overlay.
  • Shift + Q: Open the quest manager panel for filtering/tracking quests.
  • Shift + T: Show or hide the floating quest tracker HUD.

Licensing

Released under the MIT License. See LICENSE for details. Copyright © 2025 Knox Emberlyn.

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A medieval-themed Ren'Py 8.5 prototype demonstration

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